Rust Dashboard72,381 playing

Squad5 Rust Bucket

Online 67.167.57.234:28015 checked 8m ago

moddedoxide

Players now

Live
0of 500
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 22:00Wed 20:00players each hour · 48 hours · UTC

Rank

#15,348

top 69%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    107/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    122/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
    94/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    25/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    24/ 1000

Quick answers

from the figures on this page

Server

Is Squad5 Rust Bucket online, and how reliable is it?

Squad5 Rust Bucket is up and taking players now. The uptime it reports puts its last restart about 9 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 5 October 2026.

Which version of Rust does Squad5 Rust Bucket run?

Rust network protocol 2634 and build 166652 is running on Squad5 Rust Bucket, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Squad5 Rust Bucket located?

No region is published by Squad5 Rust Bucket. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 67.167.57.234:28015.

Does Squad5 Rust Bucket run smoothly?

The last 48 hours gave an average of 62 server fps, and it never went under 50. The world held as many as 122,183 entities, counting buildings, deployables and all the rest. At its highest, it took 3,495 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Squad5 Rust Bucket?

These Rust Dashboard lists include Squad5 Rust Bucket: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Squad5 Rust Bucket mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Squad5 Rust Bucket as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Squad5 Rust Bucket?

Squad5 Rust Bucket has 0 of its 500 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does Squad5 Rust Bucket rank against other Rust servers?

Ranked #15,348 on the last seven days of player hours, Squad5 Rust Bucket is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Squad5 Rust Bucket?

The record holds too few of Squad5 Rust Bucket's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 5 hours ago.

Rules

What are the rules and settings on Squad5 Rust Bucket?

You will not find a gather rate in the name of Squad5 Rust Bucket. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Squad5 Rust Bucket run?

A procedural map of size 4,500 with seed 12345 is what Squad5 Rust Bucket runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Squad5 Rust Bucket?

The console in Rust opens with F1, and client.connect 67.167.57.234:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp500
Max players 500 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build This one runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.