Rust Dashboard89,289 playing

Corrosion Hour Development Test Server

Offline 67.161.116.223:28015 checked 24d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,010

top 71%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4
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Quick answers

from the figures on this page

Server details

Is Corrosion Hour Development Test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 24 days 20 hours ago: Corrosion Hour Development Test Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does Corrosion Hour Development Test Server run?

Rust network protocol 2634 and build 166493 is running on Corrosion Hour Development Test Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Corrosion Hour Development Test Server located?

No region tag comes from Corrosion Hour Development Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 67.161.116.223:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Corrosion Hour Development Test Server?

You'll find Corrosion Hour Development Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Corrosion Hour Development Test Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166493 (Build): Build 166493 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Corrosion Hour Development Test Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Corrosion Hour Development Test Server?

At the moment Corrosion Hour Development Test Server is offline; it last showed 24 days 20 hours ago.

How does Corrosion Hour Development Test Server rank against other Rust servers?

Ranked #16,010 on the last seven days of player hours, Corrosion Hour Development Test Server is in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on Corrosion Hour Development Test Server?

The record holds too few of Corrosion Hour Development Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 27 days ago the current world was made.

Rules

What are the rules and settings on Corrosion Hour Development Test Server?

No gather rate appears in the name of Corrosion Hour Development Test Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Corrosion Hour Development Test Server run?

A procedural map is what Corrosion Hour Development Test Server runs, generated by the game.

Connect

How do I join Corrosion Hour Development Test Server?

Type client.connect 67.161.116.223:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166493
Build Build 166493 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.