my test server
Offline 66.61.0.29:28015 checked 4d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
10% full
Rank
top 56%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:46 UTC4d ago | 1 | – | running | 1 |
| Fri 9 Oct, 16:40 UTC19d ago | 1 | – | 15.2 days | 1 |
| Fri 9 Oct, 00:30 UTC19d ago | 1 | – | 0.7 days | 1 |
| Thu 8 Oct, 17:37 UTC20d ago | 1 | – | 0.3 days | 1 |
| Thu 8 Oct, 03:34 UTC20d ago | 1 | – | 0.6 days | 1 |
| Mon 5 Oct, 20:50 UTC23d ago | 1 | held half | 2.3 days | 1 |
| Wed 16 Sep, 03:22 UTC42d ago | 1 | – | 19.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 321/ 375
- 2 199/ 250
- 3 36/ 250
- 4 23/ 250
- 5 53/ 100
- 6 69/ 200
Quick answers
from the figures on this pageServer
Is my test server online, and how reliable is it?
The server is down at the moment. Its last sighting was 4 days 1 hours ago: my test server. It was online 1% of the last 7 full days, which is 2 of 168 hours. Our records for it start on 15 September 2026, when Rust Dashboard first saw it.
Which version of Rust does my test server run?
Rust network protocol 2635 and build 168909 is running on my test server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is my test server located?
No region is published by my test server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 66.61.0.29:28015.
Lists
Which Rust Dashboard lists and filters include my test server?
You'll find my test server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on my test server mean?
These are the tags my test server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is my test server?
At the moment my test server is offline; it last showed 4 days 1 hours ago. Over seven days the mean is 1 players and the peak is 1.
How does my test server rank against other Rust servers?
Player hours over seven days put my test server at #12,465, in the top 56% of all ranked servers.
Wipe schedule
What does wipe day look like on my test server?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on my test server?
No next wipe can be predicted for my test server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 4 days 1 hours ago.
Settings
What are the rules and settings on my test server?
The name of my test server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map does my test server run?
The game generates the map on my test server, which is procedural.
Connect
How do I join my test server?
Type client.connect 66.61.0.29:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.