Rust Dashboard87,370 playing

General Confusion Zombie PvE

Online NA 66.51.99.71:28070 checked 9m ago

quad monthly wipes moddedoxidepve

Players now

Live
0of 75
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Sun 21:00Tue 18:00players each hour · 48 hours · UTC

Rank

#9,614

top 43% · #1259 in NA

7-day average

0

peak 1

Last wipe

26d ago

monthly schedule

Next wipe

8d 22h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 43% of all ranked servers, top 67% in NA, and #478 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 22hThu 5 Nov, 19:00 UTCFW
  • 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    34/ 140
  2. 2 3/ 50
  3. 3
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    2/ 250
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is General Confusion Zombie PvE online, and how reliable is it?

General Confusion Zombie PvE is up and taking players now. Its reported uptime points to a restart roughly 13 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.

Which version of Rust does General Confusion Zombie PvE run?

Rust network protocol 2635 and build 168909 is running on General Confusion Zombie PvE, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is General Confusion Zombie PvE located?

General Confusion Zombie PvE lists North America as its location, tagged NA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 66.51.99.71:28070 is where it lives.

Does General Confusion Zombie PvE run smoothly?

Server fps averaged 6 over the last 48 hours and never dropped below 5. Buildings, deployables and everything else added up to a peak of 119,955 entities. Memory use peaked at 3,949 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include General Confusion Zombie PvE?

You'll find General Confusion Zombie PvE on these themed lists at Rust Dashboard: North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on General Confusion Zombie PvE mean?

The game's server browser reads these tags from General Confusion Zombie PvE: gmrust (Game mode): The game runs on standard Rust survival settings; mp75 (Max players): The server has 75 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is General Confusion Zombie PvE?

As things stand, 0 players are on General Confusion Zombie PvE, which holds 75 slots. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 23:00 UTC with an average of 1 players.

How does General Confusion Zombie PvE rank against other Rust servers?

Player hours over seven days put General Confusion Zombie PvE at #9,614 overall and #1,259 in North America, in the top 43% of all ranked servers. Among servers of the quad type, it sits at #478.

Reset times

What does wipe day look like on General Confusion Zombie PvE?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 16 hours after it began.

What is the wipe schedule on General Confusion Zombie PvE?

Once a month General Confusion Zombie PvE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 26 days 2 hours ago. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on General Confusion Zombie PvE?

The name of General Confusion Zombie PvE gives no gather rate. Teams cap at 4 players (quad). pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does General Confusion Zombie PvE run?

The game generates the procedural map on General Confusion Zombie PvE, size 4,500 with seed 8858929. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join General Confusion Zombie PvE?

The console in Rust opens with F1, and client.connect 66.51.99.71:28070 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp75
Max players The server has 75 slots.
ts4
Group limit Teams top out at 4.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.