Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69% · #1493 in NA
7-day average
peak –
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 12d 20hWed 11 Nov, 18:29 UTC
- 26d 20hWed 25 Nov, 18:29 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 40d 20hWed 9 Dec, 18:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC15d ago | 3 | – | running | 0 |
| Sat 3 Oct, 13:58 UTC26d ago | – | – | 11.2 days | 0 |
| Tue 15 Sep, 14:33 UTC44d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 261/ 2000
- 2 83/ 200
- 3 105/ 200
- 4 18/ 30
- 5 5/ 100
- 6 12/ 50
Quick answers
from the figures on this pageAbout
Is Testing Testing online, and how reliable is it?
We last saw Testing Testing 6 days 1 hours ago. It is offline at the moment. Over the last 7 full days, 46 of 168 hours were online: 27%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Testing Testing run?
Testing Testing runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Testing Testing located?
Testing Testing lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 66.51.99.65:28010.
Lists
Which Rust Dashboard lists and filters include Testing Testing?
You'll find Testing Testing on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Testing Testing mean?
These are the tags Testing Testing publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Testing Testing?
The last sighting of Testing Testing was 6 days 1 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.
How does Testing Testing rank against other Rust servers?
Testing Testing holds #15,276 for player hours across seven days, #1,493 in North America, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Testing Testing?
Its recent wipes averaged a peak of 2 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Testing Testing?
Too few wipes are on record for Testing Testing to confirm its schedule, so the tag sets the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 15 days 3 hours ago. Its tags publish a wipe schedule of every two weeks.
Map and rules
What are the rules and settings on Testing Testing?
You will not find a gather rate in the name of Testing Testing. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Testing Testing run?
A procedural map of size 5,000 with seed 1337 is what Testing Testing runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
How to join
How do I join Testing Testing?
Type client.connect 66.51.99.65:28010 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
