Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 62% · #2445 in EU
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:06 UTC6d ago | 1 | – | running | 0 |
| Mon 12 Oct, 12:24 UTC17d ago | 1 | halved by day 1 | 10.9 days | 0 |
| Sat 3 Oct, 22:33 UTC25d ago | 1 | halved by day 1 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 75/ 700
- 2 246/ 700
- 3 27/ 1000
- 4 107/ 1000
- 5 371/ 1000
- 6 277/ 1000
Quick answers
from the figures on this pageAbout
Is RETARDRETARDRETARD online, and how reliable is it?
RETARDRETARDRETARD is up and taking players now. About 6 days 2 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 1 October 2026.
Which version of Rust does RETARDRETARDRETARD run?
On Linux, RETARDRETARDRETARD runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is RETARDRETARDRETARD located?
The EU tag is how RETARDRETARDRETARD places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 66.51.99.62:28010.
Does RETARDRETARDRETARD run smoothly?
Across the last 48 hours the average was 5 fps, with a floor of 5. The world held as many as 14,391 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,210 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include RETARDRETARDRETARD?
You'll find RETARDRETARDRETARD on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on RETARDRETARDRETARD mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe from RETARDRETARDRETARD as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is RETARDRETARDRETARD?
RETARDRETARDRETARD has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1.
How does RETARDRETARDRETARD rank against other Rust servers?
RETARDRETARDRETARD holds #13,833 for player hours across seven days, #2,445 in Europe, in the top 62% of all ranked servers.
Reset times
What does wipe day look like on RETARDRETARDRETARD?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on RETARDRETARDRETARD?
Once a month RETARDRETARDRETARD wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 6 days 4 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on RETARDRETARDRETARD?
The name of RETARDRETARDRETARD gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is off: that is Valve's anti-cheat.
Which map does RETARDRETARDRETARD run?
RETARDRETARDRETARD runs a procedural map of size 2,000 with seed 1, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join RETARDRETARDRETARD?
Type client.connect 66.51.99.62:28010 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
