Rust Dashboard76,905 playing

[US]HighMiles|2x|ZOMBIES|PVP ZONES

Online NA 66.51.99.4:30111 checked 8m ago

2x monthly wipes moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
4

0% full

Mon 14:00Wed 12:00players each hour · 48 hours · UTC

Rank

#3,899

top 18% · #647 in NA

7-day average

1

peak 4

Last wipe

4d ago

monthly schedule

Next wipe

8d 5h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 5hThu 5 Nov, 19:00 UTCFW
  • 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:17 UTC4d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1
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    3/ 65
  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is [US]HighMiles|2x|ZOMBIES|PVP ZONES online, and how reliable is it?

Right now [US]HighMiles|2x|ZOMBIES|PVP ZONES is running. The uptime it reports puts its last restart about 5 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 3 October 2026.

Which version of Rust does [US]HighMiles|2x|ZOMBIES|PVP ZONES run?

Rust network protocol 2635 and build 168909 is running on [US]HighMiles|2x|ZOMBIES|PVP ZONES, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US]HighMiles|2x|ZOMBIES|PVP ZONES located?

[US]HighMiles|2x|ZOMBIES|PVP ZONES lists North America as its location, tagged NA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 66.51.99.4:30111 is where it lives.

Does [US]HighMiles|2x|ZOMBIES|PVP ZONES run smoothly?

The last 48 hours gave an average of 30 server fps, and it never went under 29. The world held as many as 65,613 entities, counting buildings, deployables and all the rest. At its highest, it took 4,719 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [US]HighMiles|2x|ZOMBIES|PVP ZONES?

These Rust Dashboard lists include [US]HighMiles|2x|ZOMBIES|PVP ZONES: 2x Rust servers, shown live, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on [US]HighMiles|2x|ZOMBIES|PVP ZONES mean?

These are the tags [US]HighMiles|2x|ZOMBIES|PVP ZONES publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [US]HighMiles|2x|ZOMBIES|PVP ZONES?

[US]HighMiles|2x|ZOMBIES|PVP ZONES has 0 of its 100 slots filled at the moment. Its seven-day average is 1 players, and it reached 4 at the highest. Across the last 48 hours, the peak came at 00:00 UTC with an average of 2 players.

How does [US]HighMiles|2x|ZOMBIES|PVP ZONES rank against other Rust servers?

[US]HighMiles|2x|ZOMBIES|PVP ZONES holds #3,899 for player hours across seven days, #647 in North America, in the top 18% of all ranked servers.

Reset times

What does wipe day look like on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Its recent wipes averaged a peak of 4 players. 17 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Wipes come once a month on [US]HighMiles|2x|ZOMBIES|PVP ZONES, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 4 days 17 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

A gather rate of 2x appears in the name of [US]HighMiles|2x|ZOMBIES|PVP ZONES. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does [US]HighMiles|2x|ZOMBIES|PVP ZONES run?

The game generates the procedural map on [US]HighMiles|2x|ZOMBIES|PVP ZONES, size 3,500 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Join

How do I join [US]HighMiles|2x|ZOMBIES|PVP ZONES?

The console in Rust opens with F1, and client.connect 66.51.99.4:30111 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://highs-pve-server.paynow.store/ is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.