Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 61% · #1402 in NA
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 175
- 2 6/ 90
- 3 4/ 400
- 4 7/ 1000
- 5 3/ 50
- 6 1/ 50
Quick answers
from the figures on this pageServer details
Is Dead Man Rust HardCore online, and how reliable is it?
Right now Dead Man Rust HardCore is running. The uptime it reports puts its last restart about 11 hours ago. It was online 83% of the last 7 full days, which is 139 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Dead Man Rust HardCore run?
On Linux, Dead Man Rust HardCore runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is Dead Man Rust HardCore located?
In North America, Dead Man Rust HardCore lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 66.51.99.44:28010.
Does Dead Man Rust HardCore run smoothly?
Across the last 48 hours the average was 6 fps, with a floor of 5. The world held as many as 111,680 entities, counting buildings, deployables and all the rest. It drew as much as 3,667 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Dead Man Rust HardCore?
These Rust Dashboard lists include Dead Man Rust HardCore: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
What do the server tags on Dead Man Rust HardCore mean?
These are the tags Dead Man Rust HardCore publishes, read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore, is in force; mp50 (Max players): The server has 50 slots; ts0 (Group limit): Team play is off; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^h (Hardcore): This is Facepunch's hardcore mode, with fewer helpers and survival that bites harder; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): North America is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Dead Man Rust HardCore?
0 players are playing on Dead Man Rust HardCore right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
How does Dead Man Rust HardCore rank against other Rust servers?
Player hours over seven days put Dead Man Rust HardCore at #13,516 overall and #1,402 in North America, in the top 61% of all ranked servers.
Reset times
What does wipe day look like on Dead Man Rust HardCore?
At their busiest, its recent wipes drew 2 players on average. 11 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Dead Man Rust HardCore?
Wipes come once a month on Dead Man Rust HardCore, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 28 days 5 hours ago. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on Dead Man Rust HardCore?
No gather rate appears in the name of Dead Man Rust HardCore. No group limit is published. hardcore is the mode here, Facepunch's hardest mode. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Dead Man Rust HardCore run?
Dead Man Rust HardCore runs a procedural map of size 4,500, made by the game.
Connect
How do I join Dead Man Rust HardCore?
Type client.connect 66.51.99.44:28010 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
