Rust Dashboard89,289 playing

Sopwith's Small Maps - Weekly (usually)

Online NA 66.51.99.40:28075 checked 2h ago

trio weekly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
3

0% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#8,335

top 38% · #1188 in NA

7-day average

0

peak 3

Last wipe

13d ago

weekly schedule

Next wipe

7h

Thu 29 Oct, 02:42 UTC

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 64% in NA, and #427 of the trio servers (top 68%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 02:42 UTC, in 7h. Its weekly schedule tag · low confidence

3.3 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  • 7hThu 29 Oct, 02:42 UTC
  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 14d 7hThu 12 Nov, 02:42 UTC
  • 21d 7hThu 19 Nov, 02:42 UTC
  • 28d 7hThu 26 Nov, 02:42 UTC
  • 35d 23hThu 3 Dec, 19:00 UTCFW
  • 42d 7hThu 10 Dec, 02:42 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:42 UTC13d ago 2 – running 1
Wed 7 Oct, 23:03 UTC20d ago 1 halved by day 3 7.2 days 0
Wed 7 Oct, 08:52 UTC21d ago 2 – 0.6 days 1
Tue 6 Oct, 23:57 UTC21d ago 2 – 0.4 days 1
Mon 5 Oct, 07:12 UTC23d ago 1 – 1.7 days 1
Fri 2 Oct, 00:06 UTC26d ago 1 halved by day 2 3.3 days 0
Thu 24 Sep, 03:31 UTC34d ago 1 held half 7.9 days 0
Thu 17 Sep, 05:31 UTC41d ago 3 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 135 on average
    1/ 150
  2. 2
    Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 89 on average
    119/ 150
  3. 3
    RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 13 on average
    7/ 150
  4. 4
    Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 12 on average
    7/ 200
  5. 5
    RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 6 on average
    3/ 150
  6. 6
    WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPEDNA · trio · weekly · 2 on average
    2/ 100

Quick answers

from the figures on this page

Server details

Is Sopwith's Small Maps - Weekly (usually) online, and how reliable is it?

Right now Sopwith's Small Maps - Weekly (usually) is running. About 16 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Sopwith's Small Maps - Weekly (usually) run?

On Linux, Sopwith's Small Maps - Weekly (usually) runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Sopwith's Small Maps - Weekly (usually) located?

In North America, Sopwith's Small Maps - Weekly (usually) lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 66.51.99.40:28075 is where it lives.

Does Sopwith's Small Maps - Weekly (usually) run smoothly?

Server fps averaged 5 over the last 48 hours and never dropped below 5. At its highest the count reached 30,213 entities: buildings, deployables and the rest. Memory use peaked at 1,519 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Sopwith's Small Maps - Weekly (usually)?

These Rust Dashboard lists include Sopwith's Small Maps - Weekly (usually): North American Rust servers, Modded Rust servers, live now and Trio Rust servers, live. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the server tags on Sopwith's Small Maps - Weekly (usually) mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts3 (Group limit): 3 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America from Sopwith's Small Maps - Weekly (usually) as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Sopwith's Small Maps - Weekly (usually)?

As things stand, 0 players are on Sopwith's Small Maps - Weekly (usually), which holds 50 slots. Its seven-day average is 0 players, and it reached 3 at the highest.

How does Sopwith's Small Maps - Weekly (usually) rank against other Rust servers?

Sopwith's Small Maps - Weekly (usually) holds #8,335 for player hours across seven days, #1,188 in North America, in the top 38% of all ranked servers. Among servers of the trio type, it sits at #427.

Reset times

What does wipe day look like on Sopwith's Small Maps - Weekly (usually)?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 27 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 2.5.

What is the wipe schedule on Sopwith's Small Maps - Weekly (usually)?

Too few wipes are on record for Sopwith's Small Maps - Weekly (usually) to confirm its schedule, so the tag sets the prediction. Thursday 29 October at 02:42 UTC is when its next wipe falls due. 13 days 16 hours ago the current world was made. Its tags carry a wipe schedule of once a week.

Rules

What are the rules and settings on Sopwith's Small Maps - Weekly (usually)?

No gather rate appears in the name of Sopwith's Small Maps - Weekly (usually). The limit is 3 players per group (trio). It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Sopwith's Small Maps - Weekly (usually) run?

The game generates the procedural map on Sopwith's Small Maps - Weekly (usually), size 2,500 with seed 1359267264. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Sopwith's Small Maps - Weekly (usually)?

The console in Rust opens with F1, and client.connect 66.51.99.40:28075 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts3
Group limit 3 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.