ParadoxLabs
Offline 66.51.99.160:3200 checked 46d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 21/ 500
- 2 134/ 100
- 3 38/ 225
- 4 7/ 700
- 5 23/ 700
- 6 109/ 200
Quick answers
from the figures on this pageAbout
Is ParadoxLabs online, and how reliable is it?
The server is down at the moment. Its last sighting was 46 days ago: ParadoxLabs. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does ParadoxLabs run?
ParadoxLabs runs Rust network protocol 2633 and build 163794, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is ParadoxLabs located?
No region tag comes from ParadoxLabs. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 66.51.99.160:3200.
Lists
Which Rust Dashboard lists and filters include ParadoxLabs?
The Rust Dashboard lists that carry ParadoxLabs are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ParadoxLabs mean?
These are the tags ParadoxLabs publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is ParadoxLabs?
The last sighting of ParadoxLabs was 46 days ago; it is offline right now.
How does ParadoxLabs rank against other Rust servers?
Ranked #15,121 on the last seven days of player hours, ParadoxLabs is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on ParadoxLabs?
ParadoxLabs has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 56 days 5 hours ago.
Settings
What are the rules and settings on ParadoxLabs?
The name of ParadoxLabs gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does ParadoxLabs run?
A procedural map is what ParadoxLabs runs, generated by the game.
Join
How do I join ParadoxLabs?
The console in Rust opens with F1, and client.connect 66.51.99.160:3200 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.