Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:12 UTC26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 01:03 UTC29d ago | 2 | halved by day 2 | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 105/ 500
- 2 122/ 100
- 3 149/ 225
- 4 46/ 700
- 5 4/ 200
- 6 18/ 1000
Quick answers
from the figures on this pageServer details
Is ParadoxLabs online, and how reliable is it?
We last saw ParadoxLabs 4 days 9 hours ago. It is offline at the moment. The last 7 full days show 43% uptime, with 72 hours up out of 168. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.
Which version of Rust does ParadoxLabs run?
Rust network protocol 2635 and build 168909 is running on ParadoxLabs, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is ParadoxLabs located?
No region is published by ParadoxLabs. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 66.51.99.158:4301 is where it lives.
Tags
Which Rust Dashboard lists and filters include ParadoxLabs?
These Rust Dashboard lists include ParadoxLabs: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ParadoxLabs mean?
The game's server browser reads these tags from ParadoxLabs: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is ParadoxLabs?
At the moment ParadoxLabs is offline; it last showed 4 days 9 hours ago. Its average over the last seven days comes to 0 players.
How does ParadoxLabs rank against other Rust servers?
Player hours over seven days put ParadoxLabs at #15,338, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on ParadoxLabs?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.
What is the wipe schedule on ParadoxLabs?
Too few wipes are on record for ParadoxLabs to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 1 hours ago.
Map and rules
What are the rules and settings on ParadoxLabs?
No gather rate appears in the name of ParadoxLabs. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does ParadoxLabs run?
The game generates the procedural map on ParadoxLabs, size 1,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
Join
How do I join ParadoxLabs?
The console in Rust opens with F1, and client.connect 66.51.99.158:4301 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://paradoxlabs.dev is where its website lives.
