Rust Dashboard51,425 playing

[US] ZULU // PVE-PVP

Online NA 66.51.99.155:28020 checked 11m ago

quad monthly wipes moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

0% full

Tue 10:00Thu 08:00players each hour · 48 hours · UTC

Rank

#4,595

top 21% · #784 in NA

7-day average

0

peak 3

Last wipe

7d ago

monthly schedule

Next wipe

7d 9h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers, top 42% in NA, and #290 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

5 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:01 UTC7d ago 2 – running 0
Sat 17 Oct, 04:01 UTC12d ago 4 halved by day 3 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    7/ 140
  2. 2 1/ 50
  3. 3
    Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
    0/ 50
  4. 4
    Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average
    0/ 100
  5. 5
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average
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  6. 6
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Quick answers

from the figures on this page

Server details

Is [US] ZULU // PVE-PVP online, and how reliable is it?

[US] ZULU // PVE-PVP is up and taking players now. The uptime it reports puts its last restart about 4 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 5 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [US] ZULU // PVE-PVP run?

On Linux, [US] ZULU // PVE-PVP runs Rust network protocol 2635 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US] ZULU // PVE-PVP located?

[US] ZULU // PVE-PVP lists North America as its location, tagged NA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 66.51.99.155:28020.

Does [US] ZULU // PVE-PVP run smoothly?

Server fps averaged 9 over the last 48 hours and never dropped below 5. Buildings, deployables and everything else added up to a peak of 165,454 entities. At its highest, it took 4,145 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include [US] ZULU // PVE-PVP?

These Rust Dashboard lists include [US] ZULU // PVE-PVP: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on [US] ZULU // PVE-PVP mean?

These are the tags [US] ZULU // PVE-PVP publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [US] ZULU // PVE-PVP?

[US] ZULU // PVE-PVP has 0 of its 100 slots filled at the moment. Over seven days the mean is 0 players and the peak is 3. Across the last 48 hours, the peak came at 22:00 UTC with an average of 1 players.

How does [US] ZULU // PVE-PVP rank against other Rust servers?

[US] ZULU // PVE-PVP holds #4,595 for player hours across seven days, #784 in North America, in the top 21% of all ranked servers. Among servers of the quad type, it sits at #290.

Reset times

What does wipe day look like on [US] ZULU // PVE-PVP?

The average busiest point of its recent wipes was 3 players. Peak crowd on the latest wipe came 12 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [US] ZULU // PVE-PVP?

Once a month [US] ZULU // PVE-PVP wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 7 days 5 hours ago. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on [US] ZULU // PVE-PVP?

You will not find a gather rate in the name of [US] ZULU // PVE-PVP. Teams cap at 4 players (quad). It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does [US] ZULU // PVE-PVP run?

A procedural map of size 4,096 with seed 1337 is what [US] ZULU // PVE-PVP runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.

Connect

How do I join [US] ZULU // PVE-PVP?

The console in Rust opens with F1, and client.connect 66.51.99.155:28020 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams top out at 4.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.