Rust Dashboard60,504 playing

RARustTesting

Online 66.51.99.118:34118 checked 12m ago

vanillamoddedcarbon

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Wed 10:00Fri 08:00players each hour · 48 hours · UTC

Rank

#5,668

top 26%

7-day average

0

peak 2

Last wipe

9h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.511.5210:0020:0005:0014:0023:0008:00Wiped Thu 29 Oct, 15:40 UTCWIPEWiped Fri 30 Oct, 00:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 00:51 UTC9h ago – – running 1
Thu 29 Oct, 15:40 UTC18h ago – – – 0
Fri 23 Oct, 15:40 UTC6d ago 1 halved by day 1 6 days 0
Fri 23 Oct, 01:15 UTC7d ago 1 – 0.6 days 0
Tue 20 Oct, 13:02 UTC9d ago 2 held half 2.5 days 0
Wed 30 Sep, 14:21 UTC29d ago 1 halved by day 2 19.9 days 0
Mon 28 Sep, 15:32 UTC31d ago 1 – 2 days 0
Sun 27 Sep, 22:52 UTC32d ago 1 – 0.7 days 0
Fri 25 Sep, 15:17 UTC34d ago 1 held half 2.3 days 0
Thu 24 Sep, 13:02 UTC35d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    77/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
    133/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    42/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average
    120/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    129/ 200

Quick answers

from the figures on this page

Server details

Is RARustTesting online, and how reliable is it?

RARustTesting is up and taking players now. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RARustTesting run?

Rust network protocol 2635 and build 168909 is running on RARustTesting, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RARustTesting located?

No region is published by RARustTesting. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 66.51.99.118:34118.

Tags, lists

Which Rust Dashboard lists and filters include RARustTesting?

These Rust Dashboard lists include RARustTesting: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on RARustTesting mean?

The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; oxidation (Custom tag): A plugin or the owner added this tag, not the game's standard set from RARustTesting as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RARustTesting?

RARustTesting has 0 of its 10 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. It was busiest at 15:00 UTC over the last 48 hours, when it averaged 2 players.

How does RARustTesting rank against other Rust servers?

Player hours over seven days put RARustTesting at #5,668, in the top 26% of all ranked servers.

Wipe schedule

What does wipe day look like on RARustTesting?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 4 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 33% of recent wipes. When that did not happen, the crowd was below half by day 1.5.

What is the wipe schedule on RARustTesting?

No next wipe can be predicted for RARustTesting, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 9 hours ago.

Settings

What are the rules and settings on RARustTesting?

No gather rate appears in the name of RARustTesting. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

How to join

How do I join RARustTesting?

Type client.connect 66.51.99.118:34118 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Other

oxidation
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.