Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #2569 in EU
7-day average
peak –
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 18:08 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:08 UTC, in 19h. Its biweekly schedule tag · low confidence
Coming wipes
- 19hThu 29 Oct, 18:08 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 14d 19hThu 12 Nov, 18:08 UTC
- 28d 19hThu 26 Nov, 18:08 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 42d 19hThu 10 Dec, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 219/ 2000
- 2 17/ 100
- 3 14/ 200
- 4 32/ 50
- 5 22/ 100
- 6 6/ 100
Quick answers
from the figures on this pageServer details
Is Test online, and how reliable is it?
Players can join Test: it is online. About 5 days 2 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 17 September 2026.
Which version of Rust does Test run?
Rust network protocol 2635 and build 168909 is running on Test, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is Test located?
In Europe, Test lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 66.51.97.64:28015.
Does Test run smoothly?
Across the last 48 hours the average was 5 fps, with a floor of 5. At its highest the count reached 70,851 entities: buildings, deployables and the rest. At its highest, it took 3,176 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include Test?
These Rust Dashboard lists include Test: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Test mean?
These are the tags Test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Test?
Test has 0 of its 50 slots filled at the moment. The mean over seven days is 0 players.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #15,344 overall and #2,569 in Europe, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on Test?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 37 hours after it began.
What is the wipe schedule on Test?
Its schedule cannot be confirmed from the record, which holds too few of Test's wipes, so the prediction follows the tag. On Thursday 29 October at 18:08 UTC the next wipe is due. The world it runs now dates from 27 days 4 hours ago. Wipes every two weeks, according to the schedule in its tags.
Settings
What are the rules and settings on Test?
The name of Test gives no gather rate. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Test run?
A procedural map of size 3,500 with seed 942019 is what Test runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Test?
Type client.connect 66.51.97.64:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
