Rust Dashboard103,740 playing

GfG Test Server

Online 66.51.96.75:28010 checked 12m ago

monthly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
3

0% full

Tue 20:00Thu 17:00players each hour · 48 hours · UTC

Rank

#6,762

top 30%

7-day average

0

peak 3

Last wipe

1d ago

monthly schedule

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123420:0005:0014:0023:0008:0017:00Wiped Wed 28 Oct, 14:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Wed 28 Oct, 14:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

2.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:17 UTC1d ago – – running 0
Wed 21 Oct, 20:47 UTC7d ago 1 halved by day 1 6.7 days 0
Mon 19 Oct, 21:40 UTC9d ago 2 – 2 days 0
Fri 2 Oct, 21:33 UTC26d ago 2 halved by day 16 17 days 0
Thu 1 Oct, 23:34 UTC FW27d ago 2 – 0.9 days 1
Mon 21 Sep, 22:40 UTC37d ago 4 halved by day 1 10 days 2
Sun 20 Sep, 22:15 UTC38d ago 4 – 1 days 2
Thu 17 Sep, 13:34 UTC42d ago 2 halved by day 1 3.4 days 0
Thu 17 Sep, 01:26 UTC42d ago 2 – 0.5 days 1
Mon 14 Sep, 22:54 UTC44d ago 4 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
    75/ 700
  2. 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
    221/ 700
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    27/ 1000
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 75 on average
    145/ 1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average
    268/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average
    447/ 1000

Quick answers

from the figures on this page

Server

Is GfG Test Server online, and how reliable is it?

Players can join GfG Test Server: it is online. About 20 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does GfG Test Server run?

Rust network protocol 2635 and build 168909 is running on GfG Test Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is GfG Test Server located?

No region tag comes from GfG Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 66.51.96.75:28010.

Does GfG Test Server run smoothly?

The last 48 hours gave an average of 14 server fps, and it never went under 5. The world held as many as 123,427 entities, counting buildings, deployables and all the rest. It drew as much as 3,863 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include GfG Test Server?

These Rust Dashboard lists include GfG Test Server: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on GfG Test Server mean?

The game's server browser reads these tags from GfG Test Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is GfG Test Server?

0 players are playing on GfG Test Server right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 23:00 UTC, averaging 3 players.

How does GfG Test Server rank against other Rust servers?

Ranked #6,762 on the last seven days of player hours, GfG Test Server is in the top 30% of all ranked servers.

Wipe days

What does wipe day look like on GfG Test Server?

The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on GfG Test Server?

Wipes come once a month on GfG Test Server, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 28 hours ago. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on GfG Test Server?

You will not find a gather rate in the name of GfG Test Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does GfG Test Server run?

GfG Test Server runs a procedural map of size 4,500 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.

Join

How do I join GfG Test Server?

The console in Rust opens with F1, and client.connect 66.51.96.75:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/55c8SAFSbq.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.