Rust Dashboard34,993 playing

ScoobyD's Playground

Online NA 66.51.96.72:28060 checked 11m ago

biweekly wipes moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 07:00Thu 05:00players each hour · 48 hours · UTC

Rank

#14,829

top 67% · #1473 in NA

7-day average

0

peak 1

Last wipe

9d ago

biweekly schedule

Next wipe

4d 18h

Tue 3 Nov, 01:44 UTC

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 01:44 UTC, in 4d 18h. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 4d 18hTue 3 Nov, 01:44 UTC
  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 18d 18hTue 17 Nov, 01:44 UTC
  • 32d 18hTue 1 Dec, 01:44 UTC
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:44 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average
    36/ 100
  2. 2
    Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 91 on average
    24/ 200
  3. 3
    Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 61 on average
    15/ 200
  4. 4
    Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average
    34/ 100
  5. 5
    Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 37 on average
    12/ 200
  6. 6
    Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 27 on average
    3/ 200

Quick answers

from the figures on this page

Server

Is ScoobyD's Playground online, and how reliable is it?

Right now ScoobyD's Playground is running. About 6 days 16 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 166 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does ScoobyD's Playground run?

On Linux, ScoobyD's Playground runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is ScoobyD's Playground located?

In North America, ScoobyD's Playground lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 66.51.96.72:28060 is where it lives.

Does ScoobyD's Playground run smoothly?

The last 48 hours gave an average of 5 server fps, and it never went under 5. At its highest the count reached 43,814 entities: buildings, deployables and the rest. At its highest, it took 2,870 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include ScoobyD's Playground?

The Rust Dashboard lists that carry ScoobyD's Playground are: North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on ScoobyD's Playground mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): North America is where the server browser puts it from ScoobyD's Playground as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is ScoobyD's Playground?

ScoobyD's Playground has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest.

How does ScoobyD's Playground rank against other Rust servers?

ScoobyD's Playground holds #14,829 for player hours across seven days, #1,473 in North America, in the top 67% of all ranked servers.

Wipe schedule

What does wipe day look like on ScoobyD's Playground?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 40 hours passed before the crowd peaked.

What is the wipe schedule on ScoobyD's Playground?

Too few wipes are on record for ScoobyD's Playground to confirm its schedule, so the tag sets the prediction. On Tuesday 3 November at 01:44 UTC the next wipe is due. 9 days 5 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on ScoobyD's Playground?

You will not find a gather rate in the name of ScoobyD's Playground. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does ScoobyD's Playground run?

The game generates the procedural map on ScoobyD's Playground, size 3,000 with seed 315848369. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join ScoobyD's Playground?

Type client.connect 66.51.96.72:28060 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.