Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #1522 in NA
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 75
- 2 5/ 200
- 3 3/ 150
- 4 1/ 50
- 5 265/ 275
- 6 182/ 200
Quick answers
from the figures on this pageServer details
Is Heralds' Rust Server online, and how reliable is it?
Heralds' Rust Server is up and taking players now. About 14 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Heralds' Rust Server run?
On Linux, Heralds' Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Heralds' Rust Server located?
The NA tag is how Heralds' Rust Server places itself in North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 66.51.96.69:28040.
Does Heralds' Rust Server run smoothly?
The last 48 hours gave an average of 5 server fps, and it never went under 5. Buildings, deployables and everything else added up to a peak of 91,301 entities. Memory use peaked at 2,672 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Heralds' Rust Server?
These Rust Dashboard lists include Heralds' Rust Server: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on Heralds' Rust Server mean?
The game's server browser reads these tags from Heralds' Rust Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team holds no more than 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it sits under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Heralds' Rust Server?
0 players are playing on Heralds' Rust Server right now, out of 50 slots. The seven-day average for this server is 0 players.
How does Heralds' Rust Server rank against other Rust servers?
Heralds' Rust Server holds #15,344 for player hours across seven days, #1,522 in North America, in the top 69% of all ranked servers. It ranks #624 among quad servers.
Wipe days
What does wipe day look like on Heralds' Rust Server?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Heralds' Rust Server?
The only wipe on Heralds' Rust Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 26 days 15 hours ago. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on Heralds' Rust Server?
No gather rate appears in the name of Heralds' Rust Server. Teams cap at 4 players (quad). It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Heralds' Rust Server run?
Heralds' Rust Server runs a procedural map of size 4,000 with seed 303130808, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Heralds' Rust Server?
The console in Rust opens with F1, and client.connect 66.51.96.69:28040 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
