Rust Dashboard77,039 playing

Local Test Server

Offline 66.177.133.239:28015 checked 41d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#14,038

no region published

7-day average

0

peak –

Last wipe

41d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
    581/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    366/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
    46/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
    44/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
    127/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
    144/ 300

Quick answers

from the figures on this page

About

Is Local Test Server online, and how reliable is it?

We last saw Local Test Server 41 days 6 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 17 September 2026.

Which version of Rust does Local Test Server run?

Local Test Server runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local Test Server located?

No region is published by Local Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 66.177.133.239:28015.

Tags

Which Rust Dashboard lists and filters include Local Test Server?

These Rust Dashboard lists include Local Test Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Local Test Server?

The last sighting of Local Test Server was 41 days 6 hours ago; it is offline right now.

How does Local Test Server rank against other Rust servers?

Ranked #14,038 on the last seven days of player hours, Local Test Server is in the top – of all ranked servers.

Reset times

What is the wipe schedule on Local Test Server?

The record holds too few of Local Test Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 41 days 6 hours ago.

Map and rules

What are the rules and settings on Local Test Server?

No gather rate appears in the name of Local Test Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Connect

How do I join Local Test Server?

Type client.connect 66.177.133.239:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.