TheGamingTime
Online 65.21.133.139:28015 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 58%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 15/ 500
- 2 126/ 100
- 3 33/ 225
- 4 4/ 700
- 5 15/ 700
- 6 128/ 200
Quick answers
from the figures on this pageServer
Is TheGamingTime online, and how reliable is it?
TheGamingTime is up and taking players now. The uptime it reports puts its last restart about 21 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does TheGamingTime run?
Rust network protocol 2635 and build 168909 is running on TheGamingTime, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is TheGamingTime located?
There is no region on TheGamingTime. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 65.21.133.139:28015 is where it lives.
Does TheGamingTime run smoothly?
The last 48 hours gave an average of 50 server fps, and it never went under 46. Buildings, deployables and everything else added up to a peak of 118,037 entities. Memory use peaked at 4,210 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include TheGamingTime?
The Rust Dashboard lists that carry TheGamingTime are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TheGamingTime mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): The server has 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from TheGamingTime as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is TheGamingTime?
TheGamingTime has 0 of its 150 slots filled at the moment. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 06:00 UTC with an average of 1 players.
How does TheGamingTime rank against other Rust servers?
Ranked #12,880 on the last seven days of player hours, TheGamingTime is in the top 58% of all ranked servers.
Wipe schedule
What does wipe day look like on TheGamingTime?
The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on TheGamingTime?
TheGamingTime has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 18 days 6 hours ago the current world was made.
Rules
What are the rules and settings on TheGamingTime?
No gather rate appears in the name of TheGamingTime. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.
Which map does TheGamingTime run?
The game generates the procedural map on TheGamingTime, size 4,500 with seed 1. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join TheGamingTime?
The console in Rust opens with F1, and client.connect 65.21.133.139:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.