Rust Dashboard34,356 playing

Rust Mod Development

Offline 65.191.150.10:28015 checked 23d ago

moddedoxide

Players now

1of 4
Full
25%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

25% full

Rank

#13,767

top 61%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:22 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    59/ 500
  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    93/ 225
  4. 4
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    31/ 700
  5. 5
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    3/ 200
  6. 6
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    9/ 1000

Quick answers

from the figures on this page

About

Is Rust Mod Development online, and how reliable is it?

The server is down at the moment. Its last sighting was 23 days 7 hours ago: Rust Mod Development. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 30 September 2026.

Which version of Rust does Rust Mod Development run?

Rust Mod Development runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Mod Development located?

There is no region on Rust Mod Development. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 65.191.150.10:28015.

Tags, lists

Which Rust Dashboard lists and filters include Rust Mod Development?

The Rust Dashboard lists that carry Rust Mod Development are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Mod Development mean?

These are the tags Rust Mod Development publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Rust Mod Development?

The last sighting of Rust Mod Development was 23 days 7 hours ago; it is offline right now.

How does Rust Mod Development rank against other Rust servers?

Player hours over seven days put Rust Mod Development at #13,767, in the top 61% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Mod Development?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked.

What is the wipe schedule on Rust Mod Development?

Once a month Rust Mod Development wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 11 hours ago.

Rules

What are the rules and settings on Rust Mod Development?

The name of Rust Mod Development gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Rust Mod Development run?

The game generates the map on Rust Mod Development, which is procedural.

Join

How do I join Rust Mod Development?

The console in Rust opens with F1, and client.connect 65.191.150.10:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build This one runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.