4Netplayers Rust Server
Online 65.109.20.244:40100 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 44%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 03:29 UTC23d ago | 0 | – | running | 0 |
| Mon 28 Sep, 13:50 UTC30d ago | 2 | halved by day 3 | 7.6 days | 0 |
| Sat 19 Sep, 18:29 UTC39d ago | 1 | halved by day 1 | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 43/ 500
- 2 135/ 100
- 3 48/ 225
- 4 17/ 700
- 5 1/ 200
- 6 4/ 1000
Quick answers
from the figures on this pageServer details
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server is up and taking players now. The uptime it reports puts its last restart about 23 hours ago. It was online 17% of the last 7 full days, which is 29 of 168 hours. Rust Dashboard logged it for the first time on 19 September 2026.
Which version of Rust does 4Netplayers Rust Server run?
4Netplayers Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 65.109.20.244:40100 is where it lives.
Does 4Netplayers Rust Server run smoothly?
The last 48 hours gave an average of 30 server fps, and it never went under 30. At its highest the count reached 92,422 entities: buildings, deployables and the rest. Memory use peaked at 2,566 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include 4Netplayers Rust Server?
The Rust Dashboard lists that carry 4Netplayers Rust Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
These are the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is 4Netplayers Rust Server?
As things stand, 0 players are on 4Netplayers Rust Server, which holds 16 slots. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
How does 4Netplayers Rust Server rank against other Rust servers?
Ranked #9,699 on the last seven days of player hours, 4Netplayers Rust Server is in the top 44% of all ranked servers.
Wipe days
What does wipe day look like on 4Netplayers Rust Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 2.
What is the wipe schedule on 4Netplayers Rust Server?
No next wipe can be predicted for 4Netplayers Rust Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 23 days 1 hours ago.
Settings
What are the rules and settings on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does 4Netplayers Rust Server run?
The game generates the procedural map on 4Netplayers Rust Server, size 3,950 with seed 796949041. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join 4Netplayers Rust Server?
The console in Rust opens with F1, and client.connect 65.109.20.244:40100 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.