Rust Dashboard49,072 playing

staging

Offline 65.109.156.177:28095 checked 23h ago

vanillamoddedcarbon

Players now

0of ?
In queue
0
Peak, 48 hours
0
Peak, 7 days
1
Wed 19:00Thu 03:00players each hour · 48 hours · UTC

Rank

#12,641

top 57%

7-day average

0

peak 1

Last wipe

23h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
0123419:0021:0022:0000:0001:0003:00Wiped Wed 28 Oct, 19:41 UTCWIPEWiped Thu 29 Oct, 02:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct18 Oct30 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 27 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:56 UTC23h ago – – running 0
Wed 28 Oct, 19:41 UTC1d ago – – – 0
Tue 27 Oct, 16:39 UTC2d ago 1 – 1.1 days 1
Wed 14 Oct, 14:12 UTC15d ago 1 – 13.1 days 1
Tue 13 Oct, 06:29 UTC16d ago 1 – 1.3 days 1
Sun 4 Oct, 17:24 UTC25d ago 2 – 8.5 days 0
Sun 4 Oct, 01:16 UTC26d ago 2 – 0.7 days 0
Wed 30 Sep, 02:30 UTC29d ago 0 – 3.9 days 0
Fri 18 Sep, 20:54 UTC41d ago 1 halved by day 1 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    14/ 500
  2. 2
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    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    4/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
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  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
    127/ 200

Quick answers

from the figures on this page

About

Is staging online, and how reliable is it?

We last saw staging 23 hours ago. It is offline at the moment. It was online 8% of the last 7 full days, which is 13 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does staging run?

On Linux, staging runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is staging located?

There is no region on staging. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 65.109.156.177:28095.

Tags

Which Rust Dashboard lists and filters include staging?

You'll find staging on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on staging mean?

The game's server browser reads these tags from staging: gmvanilla (Game mode): This server plays vanilla survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is staging?

At the moment staging is offline; it last showed 23 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest.

How does staging rank against other Rust servers?

Player hours over seven days put staging at #12,641, in the top 57% of all ranked servers.

Wipe days

What does wipe day look like on staging?

Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on staging?

There is no next wipe to predict: staging wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 hours ago.

Settings

What are the rules and settings on staging?

The name of staging gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map does staging run?

The map is procedural and the game generates it on staging.

Connect

How do I join staging?

Type client.connect 65.109.156.177:28095 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp0
Max players It holds 0 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.