Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 28%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:35 UTC2d ago | 1 | – | running | 0 |
| Mon 26 Oct, 22:14 UTC2d ago | 1 | – | 0.6 days | 1 |
| Sat 24 Oct, 18:11 UTC4d ago | 1 | held half | 2.2 days | 0 |
| Thu 22 Oct, 12:26 UTC7d ago | 1 | held half | 2.2 days | 0 |
| Sat 10 Oct, 13:30 UTC19d ago | 2 | halved by day 2 | 12 days | 0 |
| Thu 1 Oct, 17:38 UTC FW27d ago | 1 | halved by day 3 | 8.8 days | 1 |
| Mon 28 Sep, 19:08 UTC30d ago | 1 | halved by day 1 | 2.9 days | 0 |
| Sun 27 Sep, 22:40 UTC31d ago | 3 | – | 0.9 days | 3 |
| Sun 27 Sep, 15:06 UTC32d ago | 3 | – | 0.3 days | 0 |
| Sun 27 Sep, 03:20 UTC32d ago | 3 | – | 0.5 days | 0 |
| Sat 26 Sep, 17:14 UTC32d ago | 3 | – | 0.4 days | 0 |
| Sat 26 Sep, 00:12 UTC33d ago | 3 | – | 0.7 days | 0 |
| Fri 18 Sep, 10:12 UTC41d ago | 2 | halved by day 5 | 7.6 days | 0 |
| Thu 17 Sep, 20:50 UTC41d ago | 2 | – | 0.6 days | 0 |
| Tue 15 Sep, 10:22 UTC44d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 222/ 999
- 2 59/ 999
- 3 39/ 150
- 4 17/ 100
- 5 44/ 100
- 6 36/ 100
Quick answers
from the figures on this pageServer
Is Rusty Spoon [DEV] online, and how reliable is it?
Rusty Spoon [DEV] is up and taking players now. The uptime it reports puts its last restart about 15 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Rusty Spoon [DEV] run?
Rust network protocol 2635 and build 168909 is running on Rusty Spoon [DEV], which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is Rusty Spoon [DEV] located?
No region tag comes from Rusty Spoon [DEV]. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 65.109.111.251:27015.
Does Rusty Spoon [DEV] run smoothly?
Server fps averaged 45 over the last 48 hours and never dropped below 38. Buildings, deployables and everything else added up to a peak of 143,423 entities. It drew as much as 5,501 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Rusty Spoon [DEV]?
These Rust Dashboard lists include Rusty Spoon [DEV]: Rust build and creative servers, Creative Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Who runs Rusty Spoon [DEV]?
The same operator most likely runs Rusty Spoon [DEV] and 3 other servers we track, since all of them publish a rustyspoon.org hostname.
What do the server tags on Rusty Spoon [DEV] mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from Rusty Spoon [DEV] as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Rusty Spoon [DEV]?
0 players are playing on Rusty Spoon [DEV] right now, out of 40 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
How does Rusty Spoon [DEV] rank against other Rust servers?
Player hours over seven days put Rusty Spoon [DEV] at #6,354, in the top 28% of all ranked servers.
Wipe schedule
What does wipe day look like on Rusty Spoon [DEV]?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 50% of recent wipes. By day 2.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Rusty Spoon [DEV]?
No next wipe can be predicted for Rusty Spoon [DEV], because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 2 days 3 hours ago.
Rules
What are the rules and settings on Rusty Spoon [DEV]?
The name of Rusty Spoon [DEV] gives no gather rate. The group limit is 8 players, which is the game's default. It runs build & creative, no gathering, just sandbox building. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map does Rusty Spoon [DEV] run?
A procedural map of size 4,500 with seed 1337 is what Rusty Spoon [DEV] runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: discord.gg/rustyspoon.
How to join
How do I join Rusty Spoon [DEV]?
The console in Rust opens with F1, and client.connect 65.109.111.251:27015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustyspoon.craftingstore.net/ is where its website lives.
