Rust Dashboard33,677 playing

SnowDaddy's Zombie server

Offline EU 65.108.10.160:28035 checked 1d ago

quad monthly wipes moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 04:00Tue 17:00players each hour · 48 hours · UTC

Rank

#15,358

top 69% · #2570 in EU

7-day average

0

peak –

Last wipe

23d ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0007:0009:0012:0014:0017:00

Hourly average and peak, UTC.

Server performance

0246804:0007:0009:0012:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC23d ago 3 – running 0
Sun 4 Oct, 18:54 UTC24d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC26d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW27d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC28d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC30d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC31d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
    0/ 200
  2. 2
    Aqua Rust | Server has migratedEU · quad · monthly · 2 on average
    0/ 100
  3. 3
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 127 on average
    58/ 250
  4. 4 54/ 350
  5. 5
    RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 10 on average
    1/ 200
  6. 6 0/ 100

Quick answers

from the figures on this page

About

Is SnowDaddy's Zombie server online, and how reliable is it?

We last saw SnowDaddy's Zombie server 34 hours ago. It is offline at the moment. The uptime it reports puts its last restart about 6 days 4 hours ago. It was online 82% of the last 7 full days, which is 138 of 168 hours. The first time Rust Dashboard recorded it was 27 September 2026.

Which version of Rust does SnowDaddy's Zombie server run?

Rust network protocol 2634 and build 167781 is running on SnowDaddy's Zombie server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is SnowDaddy's Zombie server located?

The EU tag is how SnowDaddy's Zombie server places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 65.108.10.160:28035 is where it lives.

Does SnowDaddy's Zombie server run smoothly?

The last 48 hours gave an average of 5 server fps, and it never went under 5. The world held as many as 298 entities, counting buildings, deployables and all the rest. At its highest, it took 1,021 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include SnowDaddy's Zombie server?

The Rust Dashboard lists that carry SnowDaddy's Zombie server are: Europe's Rust servers, live, Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on SnowDaddy's Zombie server mean?

The game's server browser reads these tags from SnowDaddy's Zombie server: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams top out at 4; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; EU (Europe): The server browser lists it under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is SnowDaddy's Zombie server?

At the moment SnowDaddy's Zombie server is offline; it last showed 34 hours ago. The seven-day average for this server is 0 players.

How does SnowDaddy's Zombie server rank against other Rust servers?

Player hours over seven days put SnowDaddy's Zombie server at #15,358 overall and #2,570 in Europe, in the top 69% of all ranked servers. It ranks #624 among quad servers.

Reset times

What does wipe day look like on SnowDaddy's Zombie server?

Its recent wipes averaged a peak of 3 players. On the latest wipe, 11 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on SnowDaddy's Zombie server?

The only wipe on SnowDaddy's Zombie server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 23 days 20 hours ago the current world was made. The tags carry a wipe schedule of once a month.

Map and rules

What are the rules and settings on SnowDaddy's Zombie server?

You will not find a gather rate in the name of SnowDaddy's Zombie server. The limit is 4 players per group (quad). survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does SnowDaddy's Zombie server run?

A procedural map of size 1,000 with seed 1337 is what SnowDaddy's Zombie server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Join

How do I join SnowDaddy's Zombie server?

Type client.connect 65.108.10.160:28035 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams top out at 4.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.