Rust Dashboard89,289 playing

RedlineQc

Online 64.74.161.162:28015 checked 3h ago

moddedcarbon

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Mon 21:00Wed 17:00players each hour · 48 hours · UTC

Rank

#10,380

top 47%

7-day average

0

peak 1

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:10 UTC10d ago 1 – running 0
Sun 18 Oct, 03:19 UTC10d ago 1 – 0.5 days 0
Sat 17 Oct, 20:16 UTC10d ago 1 – 0.3 days 0
Sat 3 Oct, 01:20 UTC25d ago 1 held half 14.8 days 0
Sun 20 Sep, 15:55 UTC38d ago 1 halved by day 5 12.4 days 0
Sat 19 Sep, 02:55 UTC39d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

Server details

Is RedlineQc online, and how reliable is it?

Players can join RedlineQc: it is online. Its reported uptime points to a restart roughly 5 days 18 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RedlineQc run?

Rust network protocol 2635 and build 168909 is running on RedlineQc, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RedlineQc located?

No region tag comes from RedlineQc. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 64.74.161.162:28015.

Does RedlineQc run smoothly?

The last 48 hours gave an average of 92 server fps, and it never went under 61. At its highest the count reached 70,456 entities: buildings, deployables and the rest. Memory use peaked at 3,933 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include RedlineQc?

You'll find RedlineQc on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RedlineQc mean?

The game's server browser reads these tags from RedlineQc: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is RedlineQc?

As things stand, 0 players are on RedlineQc, which holds 30 slots. Over seven days the mean is 0 players and the peak is 1.

How does RedlineQc rank against other Rust servers?

Ranked #10,380 on the last seven days of player hours, RedlineQc is in the top 47% of all ranked servers.

Reset times

What does wipe day look like on RedlineQc?

Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 5.

What is the wipe schedule on RedlineQc?

There is no next wipe to predict: RedlineQc wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 10 days 4 hours ago the current world was made.

Map and rules

What are the rules and settings on RedlineQc?

The name of RedlineQc gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does RedlineQc run?

RedlineQc runs a procedural map of size 3,500 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

Join

How do I join RedlineQc?

The console in Rust opens with F1, and client.connect 64.74.161.162:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/2HCunPdHSE is where its website lives.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp30
Max players 30 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.