A Dev Shockbyte Server
Offline 64.58.124.176:21253 checked 21d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:31 UTC22d ago | 1 | – | running | 0 |
| Tue 29 Sep, 13:01 UTC29d ago | 1 | halved by day 2 | 6.9 days | 1 |
| Mon 28 Sep, 15:25 UTC30d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 70/ 500
- 2 132/ 100
- 3 97/ 225
- 4 32/ 700
- 5 5/ 200
- 6 7/ 1000
Quick answers
from the figures on this pageAbout
Is A Dev Shockbyte Server online, and how reliable is it?
The server is down at the moment. Its last sighting was 21 days 17 hours ago: A Dev Shockbyte Server. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 23 September 2026.
Which version of Rust does A Dev Shockbyte Server run?
A Dev Shockbyte Server runs Rust network protocol 2634 and build 166652, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is A Dev Shockbyte Server located?
No region is published by A Dev Shockbyte Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 64.58.124.176:21253 is where it lives.
Lists
Which Rust Dashboard lists and filters include A Dev Shockbyte Server?
These Rust Dashboard lists include A Dev Shockbyte Server: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Dev Shockbyte Server mean?
These are the tags A Dev Shockbyte Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp16 (Max players): The server has 16 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is A Dev Shockbyte Server?
At the moment A Dev Shockbyte Server is offline; it last showed 21 days 17 hours ago.
How does A Dev Shockbyte Server rank against other Rust servers?
Ranked #15,919 on the last seven days of player hours, A Dev Shockbyte Server is in the top 72% of all ranked servers.
Wipe days
What does wipe day look like on A Dev Shockbyte Server?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on A Dev Shockbyte Server?
There is no next wipe to predict: A Dev Shockbyte Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 22 days 21 hours ago the current world was made.
Map and rules
What are the rules and settings on A Dev Shockbyte Server?
The name of A Dev Shockbyte Server gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is off: that is Valve's anti-cheat.
Which map does A Dev Shockbyte Server run?
The game generates the procedural map on A Dev Shockbyte Server, size 4,500 with seed 50000. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join A Dev Shockbyte Server?
The console in Rust opens with F1, and client.connect 64.58.124.176:21253 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.