[US] The Wild - Solo/Duo/Trio/Quad
Online 64.42.177.220:28015 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 75
- 2 6/ 200
- 3 0/ 150
- 4 0/ 50
- 5 115/ 125
- 6 131/ 200
Quick answers
from the figures on this pageServer
Is [US] The Wild - Solo/Duo/Trio/Quad online, and how reliable is it?
[US] The Wild - Solo/Duo/Trio/Quad is up and taking players now. About 18 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [US] The Wild - Solo/Duo/Trio/Quad run?
Rust network protocol 2631 and build 158240 is running on [US] The Wild - Solo/Duo/Trio/Quad, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is [US] The Wild - Solo/Duo/Trio/Quad located?
No region tag comes from [US] The Wild - Solo/Duo/Trio/Quad, though the name points to North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 64.42.177.220:28015.
Does [US] The Wild - Solo/Duo/Trio/Quad run smoothly?
Server fps averaged 83 over the last 48 hours and never dropped below 58. The world held as many as 114,567 entities, counting buildings, deployables and all the rest. At its highest, it took 2,403 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [US] The Wild - Solo/Duo/Trio/Quad?
The Rust Dashboard lists that carry [US] The Wild - Solo/Duo/Trio/Quad are: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on [US] The Wild - Solo/Duo/Trio/Quad mean?
The game's server browser reads these tags from [US] The Wild - Solo/Duo/Trio/Quad: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Each team holds no more than 4; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [US] The Wild - Solo/Duo/Trio/Quad?
0 players are playing on [US] The Wild - Solo/Duo/Trio/Quad right now, out of 50 slots. The mean over seven days is 0 players.
How does [US] The Wild - Solo/Duo/Trio/Quad rank against other Rust servers?
Player hours over seven days put [US] The Wild - Solo/Duo/Trio/Quad at #15,338, in the top 69% of all ranked servers. Among servers of the quad type, it sits at #625.
Reset times
What is the wipe schedule on [US] The Wild - Solo/Duo/Trio/Quad?
An estimate from the force wipe gives [US] The Wild - Solo/Duo/Trio/Quad's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 112 days 5 hours ago. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on [US] The Wild - Solo/Duo/Trio/Quad?
No gather rate appears in the name of [US] The Wild - Solo/Duo/Trio/Quad. 4 players is the most a group can hold (quad). It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [US] The Wild - Solo/Duo/Trio/Quad run?
A procedural map of size 3,800 with seed 1324442452 is what [US] The Wild - Solo/Duo/Trio/Quad runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
Connect
How do I join [US] The Wild - Solo/Duo/Trio/Quad?
Type client.connect 64.42.177.220:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/5gdJQCX is where its website lives.