Rusty Nuts
Online EU 64.40.9.221:28015 checked 9m ago
Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 3
1% full
Rank
top 22% · #1663 in EU
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 5/ 50
- 2 3/ 200
- 3 1/ 100
- 4 3/ 100
- 5 1/ 200
- 6 3/ 20
Quick answers
from the figures on this pageServer details
Is Rusty Nuts online, and how reliable is it?
Rusty Nuts is up and taking players now. Its reported uptime points to a restart roughly 2 days 13 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Rusty Nuts run?
Rusty Nuts runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Rusty Nuts located?
Rusty Nuts lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 64.40.9.221:28015.
Does Rusty Nuts run smoothly?
Server fps averaged 10 over the last 48 hours and never dropped below 5. The world held as many as 101,519 entities, counting buildings, deployables and all the rest. It drew as much as 3,252 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include Rusty Nuts?
The Rust Dashboard lists that carry Rusty Nuts are: Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rusty Nuts mean?
These are the tags Rusty Nuts publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^c (Creative): No gathering here; it is sandbox building, and you build what you want; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): Europe is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Rusty Nuts?
As things stand, 1 players are on Rusty Nuts, which holds 100 slots. Over seven days the mean is 0 players and the peak is 3. Across the last 48 hours, the peak came at 17:00 UTC with an average of 1 players.
How does Rusty Nuts rank against other Rust servers?
Rusty Nuts holds #4,847 for player hours across seven days, #1,663 in Europe, in the top 22% of all ranked servers.
Wipe schedule
What does wipe day look like on Rusty Nuts?
Its recent wipes averaged a peak of 12 players. 28 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Rusty Nuts?
Wipes come once a month on Rusty Nuts, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 26 days 18 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on Rusty Nuts?
No gather rate appears in the name of Rusty Nuts. The group limit is 8 players, which is the game's default. build & creative is what it plays, no gathering, just sandbox building. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Rusty Nuts run?
The game generates the procedural map on Rusty Nuts, size 3,250 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Season 27 - Summer is coming!.
Join
How do I join Rusty Nuts?
Type client.connect 64.40.9.221:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/Dy9VPgsz2z.