Rust Dashboard40,450 playing

The Walking Dead |PVP|Zombies| 1/10 26 days ago

Online 64.40.9.169:29015 checked 8m ago

moddedcarbon

Players now

Live
0of 250
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 08:00Wed 06:00players each hour · 48 hours · UTC

Rank

#15,412

top 69%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

8d 11h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 11hThu 5 Nov, 19:00 UTCFW
  • 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 156 on average
    117/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    117/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    47/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    6/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    24/ 1000

Quick answers

from the figures on this page

About

Is The Walking Dead |PVP|Zombies| 1/10 26 days ago online, and how reliable is it?

The Walking Dead |PVP|Zombies| 1/10 26 days ago is up and taking players now. About 6 days 9 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does The Walking Dead |PVP|Zombies| 1/10 26 days ago run?

The Walking Dead |PVP|Zombies| 1/10 26 days ago runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is The Walking Dead |PVP|Zombies| 1/10 26 days ago located?

No region is published by The Walking Dead |PVP|Zombies| 1/10 26 days ago. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 64.40.9.169:29015 is where it lives.

Does The Walking Dead |PVP|Zombies| 1/10 26 days ago run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 29. At its highest the count reached 116,463 entities: buildings, deployables and the rest. At its highest, it took 5,136 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The Rust Dashboard lists that carry The Walking Dead |PVP|Zombies| 1/10 26 days ago are: Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on The Walking Dead |PVP|Zombies| 1/10 26 days ago mean?

The game's server browser reads these tags from The Walking Dead |PVP|Zombies| 1/10 26 days ago: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp250 (Max players): It holds 250 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The Walking Dead |PVP|Zombies| 1/10 26 days ago has 0 of its 250 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does The Walking Dead |PVP|Zombies| 1/10 26 days ago rank against other Rust servers?

Player hours over seven days put The Walking Dead |PVP|Zombies| 1/10 26 days ago at #15,412, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Once a month The Walking Dead |PVP|Zombies| 1/10 26 days ago wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 26 days 12 hours ago the current world was made.

Map and rules

What are the rules and settings on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

You will not find a gather rate in the name of The Walking Dead |PVP|Zombies| 1/10 26 days ago. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does The Walking Dead |PVP|Zombies| 1/10 26 days ago run?

The Walking Dead |PVP|Zombies| 1/10 26 days ago runs a procedural map of size 4,500 with seed 1322589112, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Type client.connect 64.40.9.169:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp250
Max players It holds 250 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.