Rust Dashboard40,450 playing

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 12m ago

moddedcarbon

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Mon 08:00Wed 06:00players each hour · 48 hours · UTC

Rank

#6,121

top 28%

7-day average

0

peak 2

Last wipe

12d ago

no schedule published

Next wipe

8d 11h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

Coming wipes

  • 8d 11hThu 5 Nov, 19:00 UTCFW
  • 15d 11hThu 12 Nov, 18:30 UTC
  • 36d 11hThu 3 Dec, 19:00 UTCFW
  • 43d 11hThu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:30 UTC12d ago 4 – running 0
Thu 1 Oct, 18:49 UTC FW26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 17:26 UTC40d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    117/ 500
  2. 2
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    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    117/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    47/ 700
  5. 5
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    6/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Quick answers

from the figures on this page

Server

Is Midlands [PVE] BradleyGuards and custom maps online, and how reliable is it?

Right now Midlands [PVE] BradleyGuards and custom maps is running. Its reported uptime points to a restart roughly 1 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Midlands [PVE] BradleyGuards and custom maps run?

Rust network protocol 2635 and build 168909 is running on Midlands [PVE] BradleyGuards and custom maps, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Midlands [PVE] BradleyGuards and custom maps located?

No region tag comes from Midlands [PVE] BradleyGuards and custom maps. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 64.40.9.169:28015 is where it lives.

Does Midlands [PVE] BradleyGuards and custom maps run smoothly?

The last 48 hours gave an average of 29 server fps, and it never went under 1. The world held as many as 107,139 entities, counting buildings, deployables and all the rest. At its highest, it took 4,658 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Midlands [PVE] BradleyGuards and custom maps?

You'll find Midlands [PVE] BradleyGuards and custom maps on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Midlands [PVE] BradleyGuards and custom maps mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins from Midlands [PVE] BradleyGuards and custom maps as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Midlands [PVE] BradleyGuards and custom maps?

As things stand, 0 players are on Midlands [PVE] BradleyGuards and custom maps, which holds 100 slots. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 22:00 UTC with an average of 1 players.

How does Midlands [PVE] BradleyGuards and custom maps rank against other Rust servers?

Ranked #6,121 on the last seven days of player hours, Midlands [PVE] BradleyGuards and custom maps is in the top 28% of all ranked servers.

Wipe schedule

What does wipe day look like on Midlands [PVE] BradleyGuards and custom maps?

The average busiest point of its recent wipes was 4 players. Peak crowd on the latest wipe came 41 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 5.

What is the wipe schedule on Midlands [PVE] BradleyGuards and custom maps?

The wipe rhythm on Midlands [PVE] BradleyGuards and custom maps is every 4 weeks on Thursday at 18:30 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 12 days 12 hours ago.

Map and rules

What are the rules and settings on Midlands [PVE] BradleyGuards and custom maps?

The name of Midlands [PVE] BradleyGuards and custom maps gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does Midlands [PVE] BradleyGuards and custom maps run?

A procedural map of size 4,250 with seed 81055652 is what Midlands [PVE] BradleyGuards and custom maps runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Midlands [PVE] BradleyGuards and custom maps?

Type client.connect 64.40.9.169:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/tQetw4M.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.