UKN.GG - EU Sandbox II - Creative | Build | Noclip
Offline 64.40.9.106:28014 checked 41d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 04:09 UTC41d ago | 0 | – | running | 0 |
| Tue 15 Sep, 14:10 UTC42d ago | 8 | – | 0.6 days | 5 |
| Tue 15 Sep, 04:10 UTC42d ago | 12 | – | 0.4 days | 4 |
| Mon 14 Sep, 14:12 UTC43d ago | 12 | – | 0.6 days | 9 |
| Mon 14 Sep, 04:10 UTC43d ago | 12 | – | 0.4 days | 5 |
| Sun 13 Sep, 14:10 UTC44d ago | 12 | – | 0.6 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 218/ 999
- 2 14/ 100
- 3 50/ 100
- 4 40/ 150
- 5 22/ 50
- 6 9/ 50
Quick answers
from the figures on this pageAbout
Is UKN.GG - EU Sandbox II - Creative | Build | Noclip online, and how reliable is it?
UKN.GG - EU Sandbox II - Creative | Build | Noclip is not online right now, and 41 days 11 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does UKN.GG - EU Sandbox II - Creative | Build | Noclip run?
UKN.GG - EU Sandbox II - Creative | Build | Noclip runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is UKN.GG - EU Sandbox II - Creative | Build | Noclip located?
No region tag comes from UKN.GG - EU Sandbox II - Creative | Build | Noclip, though the name points to Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 64.40.9.106:28014.
Tags, lists
Which Rust Dashboard lists and filters include UKN.GG - EU Sandbox II - Creative | Build | Noclip?
The Rust Dashboard lists that carry UKN.GG - EU Sandbox II - Creative | Build | Noclip are: Aim training and combat servers, Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on UKN.GG - EU Sandbox II - Creative | Build | Noclip mean?
These are the tags UKN.GG - EU Sandbox II - Creative | Build | Noclip publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts1000 (Group limit): 1000 is the most you can have per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^c (Creative): Creative sandbox building: gather nothing, build anything; ^k (Build server): You can design bases and practise them; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is UKN.GG - EU Sandbox II - Creative | Build | Noclip?
At the moment UKN.GG - EU Sandbox II - Creative | Build | Noclip is offline; it last showed 41 days 11 hours ago.
How does UKN.GG - EU Sandbox II - Creative | Build | Noclip rank against other Rust servers?
Player hours over seven days put UKN.GG - EU Sandbox II - Creative | Build | Noclip at #15,479, in the top – of all ranked servers.
Wipe days
What does wipe day look like on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
The average busiest point of its recent wipes was 7 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
There is no next wipe to predict: UKN.GG - EU Sandbox II - Creative | Build | Noclip wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 41 days 13 hours ago.
Rules
What are the rules and settings on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
The name of UKN.GG - EU Sandbox II - Creative | Build | Noclip gives no gather rate. 1000 players is the most a group can take. It runs build & creative, no gathering, just sandbox building. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Join
How do I join UKN.GG - EU Sandbox II - Creative | Build | Noclip?
Type client.connect 64.40.9.106:28014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.