Rust Dashboard89,289 playing

Atlas - 10x Development (Staging)

Offline 64.40.8.251:28160 checked 27d ago

10x vanillamoddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,275

top 69%

7-day average

0

peak –

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 342 on average
    577/ 650
  2. 2
    Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average
    156/ 200
  3. 3
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average
    141/ 200
  4. 4
    KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average
    185/ 400
  5. 5
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
    140/ 150
  6. 6
    [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 75 on average
    2/ 100

Quick answers

from the figures on this page

Server

Is Atlas - 10x Development (Staging) online, and how reliable is it?

Atlas - 10x Development (Staging) is not online right now, and 27 days 2 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 29 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Atlas - 10x Development (Staging) run?

Rust network protocol 2634 and build 166257 is running on Atlas - 10x Development (Staging), which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Atlas - 10x Development (Staging) located?

There is no region on Atlas - 10x Development (Staging). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 64.40.8.251:28160 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Atlas - 10x Development (Staging)?

You'll find Atlas - 10x Development (Staging) on these themed lists at Rust Dashboard: 10x Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What do the server tags on Atlas - 10x Development (Staging) mean?

The game's server browser reads these tags from Atlas - 10x Development (Staging): gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 slots; ts30 (Group limit): 30 is the most you can have per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166257 (Build): This one runs game build 166257; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Atlas - 10x Development (Staging)?

At the moment Atlas - 10x Development (Staging) is offline; it last showed 27 days 2 hours ago.

How does Atlas - 10x Development (Staging) rank against other Rust servers?

Player hours over seven days put Atlas - 10x Development (Staging) at #16,275, in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Atlas - 10x Development (Staging)?

Too few wipes are on record for Atlas - 10x Development (Staging) to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 29 days 2 hours ago.

Settings

What are the rules and settings on Atlas - 10x Development (Staging)?

The name says Atlas - 10x Development (Staging) runs 10x gather. Up to 30 players can share a group. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.

How to join

How do I join Atlas - 10x Development (Staging)?

Type client.connect 64.40.8.251:28160 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It holds 100 slots.
ts30
Group limit 30 is the most you can have per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166257
Build This one runs game build 166257.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.