Rust Dashboard65,727 playing

Atlas - Monthly Development

Offline 64.40.8.251:28130 checked 8d ago

weekly wipes vanillamoddedoxide

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#15,379

top 70%

7-day average

0

peak –

Last wipe

27d ago

weekly schedule

Next wipe

5h

Thu 29 Oct, 17:50 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:50 UTC, in 5h. Its weekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 5hThu 29 Oct, 17:50 UTC
  • 7d 6hThu 5 Nov, 19:00 UTCFW
  • 14d 5hThu 12 Nov, 17:50 UTC
  • 21d 5hThu 19 Nov, 17:50 UTC
  • 28d 5hThu 26 Nov, 17:50 UTC
  • 35d 6hThu 3 Dec, 19:00 UTCFW
  • 42d 5hThu 10 Dec, 17:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    124/ 100
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    182/ 225
  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Atlas - Monthly Development online, and how reliable is it?

We last saw Atlas - Monthly Development 8 days 19 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 21 September 2026.

Which version of Rust does Atlas - Monthly Development run?

On Linux, Atlas - Monthly Development runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Atlas - Monthly Development located?

No region tag comes from Atlas - Monthly Development. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 64.40.8.251:28130.

Tags

Which Rust Dashboard lists and filters include Atlas - Monthly Development?

You'll find Atlas - Monthly Development on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on Atlas - Monthly Development mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp0 (Max players): The server has 0 slots; ts16 (Group limit): Teams top out at 16; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded from Atlas - Monthly Development as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Atlas - Monthly Development?

At the moment Atlas - Monthly Development is offline; it last showed 8 days 19 hours ago.

How does Atlas - Monthly Development rank against other Rust servers?

Ranked #15,379 on the last seven days of player hours, Atlas - Monthly Development is in the top 70% of all ranked servers.

Reset times

What does wipe day look like on Atlas - Monthly Development?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Atlas - Monthly Development?

Its schedule cannot be confirmed from the record, which holds too few of Atlas - Monthly Development's wipes, so the prediction follows the tag. Thursday 29 October at 17:50 UTC is when its next wipe falls due. The world now in play was generated 27 days 18 hours ago. A weekly wipe schedule is published in its tags.

Map and rules

What are the rules and settings on Atlas - Monthly Development?

You will not find a gather rate in the name of Atlas - Monthly Development. Up to 16 players can share a group. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Connect

How do I join Atlas - Monthly Development?

The console in Rust opens with F1, and client.connect 64.40.8.251:28130 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp0
Max players The server has 0 slots.
ts16
Group limit Teams top out at 16.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly Wipes come weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.