Atlas - 10x Development
Online EU · uk1 64.40.8.251:29020 checked 14m ago
Players now
Live- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
Rank
top 33% · #2026 in EU
7-day average
peak 2
Last wipe
weekly schedule
Next wipe
Sun 1 Nov, 10:31 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 10:31 UTC, in 4d 10h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 10hSun 1 Nov, 10:31 UTC
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 11d 10hSun 8 Nov, 10:31 UTC
- 18d 10hSun 15 Nov, 10:31 UTC
- 25d 10hSun 22 Nov, 10:31 UTC
- 32d 10hSun 29 Nov, 10:31 UTC
- 36d 19hThu 3 Dec, 19:00 UTCFW
- 39d 10hSun 6 Dec, 10:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:31 UTC9d ago | 6 | – | running | 0 |
| Fri 2 Oct, 15:34 UTC25d ago | 3 | halved by day 3 | 15.8 days | 0 |
| Sun 27 Sep, 22:34 UTC30d ago | 1 | halved by day 1 | 4.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 256/ 300
- 2 65/ 400
- 3 19/ 50
- 4 11/ 100
- 5 1/ 100
- 6 2/ 165
Quick answers
from the figures on this pageAbout
Is Atlas - 10x Development online, and how reliable is it?
Players can join Atlas - 10x Development: it is online. It was online 89% of the last 7 full days, which is 150 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Atlas - 10x Development run?
On Linux, Atlas - 10x Development runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is Atlas - 10x Development located?
Its EU tag places Atlas - 10x Development in Europe, and its region code is uk1. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 64.40.8.251:29020.
Tags, lists
Which Rust Dashboard lists and filters include Atlas - 10x Development?
The Rust Dashboard lists that carry Atlas - 10x Development are: 10x Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Atlas - 10x Development mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp0 (Max players): It holds 0 slots; ts20 (Group limit): Each team holds no more than 20; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): This one carries the region code uk1; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; modded (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe from Atlas - 10x Development as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Atlas - 10x Development?
Atlas - 10x Development currently reports 0 players. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 0 players.
How does Atlas - 10x Development rank against other Rust servers?
Atlas - 10x Development holds #7,372 for player hours across seven days, #2,026 in Europe, in the top 33% of all ranked servers.
Wipe days
What does wipe day look like on Atlas - 10x Development?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe came 6 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Atlas - 10x Development?
Too few wipes are on record for Atlas - 10x Development to confirm its schedule, so the tag sets the prediction. On Sunday 1 November at 10:31 UTC the next wipe is due. 9 days 13 hours ago the current world was made. Its tags carry a wipe schedule of once a week.
Settings
What are the rules and settings on Atlas - 10x Development?
A gather rate of 10x appears in the name of Atlas - 10x Development. Up to 20 players can share a group. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Connect
How do I join Atlas - 10x Development?
The console in Rust opens with F1, and client.connect 64.40.8.251:29020 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.