Rust Dashboard39,471 playing

Atlas - 10x Development

Online NA 64.40.8.251:28020 checked 12m ago

10x weekly wipes moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Wed 04:00Thu 00:00players each hour · 48 hours · UTC

Rank

#14,833

top 67% · #1476 in NA

7-day average

0

peak 1

Last wipe

27d ago

weekly schedule

Next wipe

15h

Thu 29 Oct, 17:46 UTC

Players

AveragePeak
00.250.50.75104:0008:0012:0015:0020:0000:00

Hourly average and peak, UTC.

Server performance

01020304004:0008:0012:0015:0020:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:46 UTC, in 15h. Its weekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 15hThu 29 Oct, 17:46 UTC
  • 7d 16hThu 5 Nov, 19:00 UTCFW
  • 14d 15hThu 12 Nov, 17:46 UTC
  • 21d 15hThu 19 Nov, 17:46 UTC
  • 28d 15hThu 26 Nov, 17:46 UTC
  • 35d 16hThu 3 Dec, 19:00 UTCFW
  • 42d 15hThu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average
    228/ 300
  2. 2
    Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average
    300/ 350
  3. 3
    Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 62 on average
    273/ 300
  4. 4
    WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 7 on average
    14/ 100
  5. 5
    Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 3 on average
    3/ 125
  6. 6
    RAMPAGE 10X | WEEKLY WIPESNA · groups of 10+ · 10x · weekly · 3 on average
    2/ 75

Quick answers

from the figures on this page

About

Is Atlas - 10x Development online, and how reliable is it?

Right now Atlas - 10x Development is running. About 19 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 11% uptime, with 19 hours up out of 168. The first time Rust Dashboard recorded it was 14 September 2026.

Which version of Rust does Atlas - 10x Development run?

Rust network protocol 2635 and build 168909 is running on Atlas - 10x Development, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Atlas - 10x Development located?

In North America, Atlas - 10x Development lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 64.40.8.251:28020.

Does Atlas - 10x Development run smoothly?

The last 48 hours gave an average of 30 server fps, and it never went under 26. Buildings, deployables and everything else added up to a peak of 1,937 entities. It drew as much as 2,690 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Atlas - 10x Development?

These Rust Dashboard lists include Atlas - 10x Development: 10x Rust servers, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

What do the server tags on Atlas - 10x Development mean?

The game's server browser reads these tags from Atlas - 10x Development: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts20 (Group limit): Each team holds no more than 20; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Atlas - 10x Development?

As things stand, 0 players are on Atlas - 10x Development, which holds 10 slots. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 05:00 UTC with an average of 0 players.

How does Atlas - 10x Development rank against other Rust servers?

Atlas - 10x Development holds #14,833 for player hours across seven days, #1,476 in North America, in the top 67% of all ranked servers.

Reset times

What does wipe day look like on Atlas - 10x Development?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Atlas - 10x Development?

Too few wipes are on record for Atlas - 10x Development to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 17:46 UTC the next wipe is due. The world it runs now dates from 27 days 8 hours ago. A weekly wipe schedule is published in its tags.

Rules

What are the rules and settings on Atlas - 10x Development?

The name says Atlas - 10x Development runs 10x gather. 20 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is not active.

Which map does Atlas - 10x Development run?

The game generates the procedural map on Atlas - 10x Development, size 4,500 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Join

How do I join Atlas - 10x Development?

Type client.connect 64.40.8.251:28020 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts20,^o^z,modded

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts20
Group limit Each team holds no more than 20.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.