Rust Dashboard38,014 playing

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online NA 64.40.8.243:28015 checked 10m ago

moddedcarbon

Players now

Live
851of 1025
Full
83%
In queue
0
Peak, 48 hours
978
Peak, 7 days
1,099

83% full

Tue 03:00Thu 01:00players each hour · 48 hours · UTC

Rank

#8

top 0.1% · #1 in NA

7-day average

379

peak 1,099

No wipes

resets

11 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Players

AveragePeak
02505007501k03:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
1510152020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:00 UTC14h ago – – – 91
Tue 27 Oct, 12:00 UTC1d ago – – – 94
Mon 26 Oct, 12:01 UTC2d ago – – – 53
Sun 25 Oct, 12:01 UTC3d ago – – – 73
Sun 25 Oct, 11:03 UTC3d ago – – – 107
Sat 24 Oct, 11:00 UTC4d ago – – – 126
Fri 23 Oct, 11:00 UTC5d ago – – – 88
Thu 22 Oct, 18:23 UTC6d ago – – – 218
Thu 22 Oct, 18:11 UTC6d ago – – – 567
Thu 22 Oct, 11:01 UTC6d ago – – – 81

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 28+ · monthly · 1,303 on average
    396/ 500

Quick answers

from the figures on this page

Server details

Is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online, and how reliable is it?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is up and taking players now. The uptime it reports puts its last restart about 13 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

Rust network protocol 2635 and build 168909 is running on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis located?

The NA tag is how US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 64.40.8.243:28015.

Does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run smoothly?

The last 48 hours gave an average of 30 server fps, and it never went under 30. At its highest the count reached 15,645 entities: buildings, deployables and the rest. At its highest, it took 7,855 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The Rust Dashboard lists that carry US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis are: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

Who runs US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A hellis.gg hostname is published by US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and by 2 other servers we track, so one operator most likely runs them all.

What do the server tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp1025 (Max players): 1,025 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^d (Combat training): Practise aim and PvP here, and the loot comes to you; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America from US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

851 players are playing on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis right now, out of 1,025 slots. Its seven-day average is 379 players, and it reached 1,099 at the highest. The busiest point in the last 48 hours was 01:00 UTC, averaging 900 players.

How does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis rank against other Rust servers?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis holds #8 for player hours across seven days, #1 in North America, in the top 0.1% of all ranked servers.

Wipe days

What is the wipe schedule on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Every few hours US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis makes a new world, so there is no wipe schedule to keep and no reset counts as a wipe.

Map and rules

What are the rules and settings on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

You will not find a gather rate in the name of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The group limit is 8 players, which is the game's default. combat training is the mode here, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

The game generates the procedural map on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, size 6,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

How to join

How do I join US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The console in Rust opens with F1, and client.connect 64.40.8.243:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/chQQmVKGCu is where its website lives.

Server tags

what each one means

Published as mp1025,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1025
Max players 1,025 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot comes to you.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.