Rust Dashboard39,491 playing

Four Horsemen | PVE | Monthly | 2X | 10/1

Online NA 64.40.223.6:28018 checked 9m ago

2x monthly wipes moddedoxidepve

Players now

Live
0of 60
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Mon 08:00Wed 05:00players each hour · 48 hours · UTC

Rank

#6,232

top 28% · #1006 in NA

7-day average

0

peak 2

Last wipe

26d ago

monthly schedule

Next wipe

8d 11h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 11hThu 5 Nov, 19:00 UTCFW
  • 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is Four Horsemen | PVE | Monthly | 2X | 10/1 online, and how reliable is it?

Right now Four Horsemen | PVE | Monthly | 2X | 10/1 is running. About 19 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Four Horsemen | PVE | Monthly | 2X | 10/1 run?

Four Horsemen | PVE | Monthly | 2X | 10/1 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Four Horsemen | PVE | Monthly | 2X | 10/1 located?

In North America, Four Horsemen | PVE | Monthly | 2X | 10/1 lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 64.40.223.6:28018 is where it lives.

Does Four Horsemen | PVE | Monthly | 2X | 10/1 run smoothly?

The last 48 hours gave an average of 52 server fps, and it never went under 6. At its highest the count reached 112,015 entities: buildings, deployables and the rest. It drew as much as 3,520 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Four Horsemen | PVE | Monthly | 2X | 10/1?

These Rust Dashboard lists include Four Horsemen | PVE | Monthly | 2X | 10/1: 2x Rust servers, shown live, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on Four Horsemen | PVE | Monthly | 2X | 10/1 mean?

The game's server browser reads these tags from Four Horsemen | PVE | Monthly | 2X | 10/1: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp60 (Max players): It holds 60 slots; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Four Horsemen | PVE | Monthly | 2X | 10/1?

Four Horsemen | PVE | Monthly | 2X | 10/1 has 0 of its 60 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.

How does Four Horsemen | PVE | Monthly | 2X | 10/1 rank against other Rust servers?

Four Horsemen | PVE | Monthly | 2X | 10/1 holds #6,232 for player hours across seven days, #1,006 in North America, in the top 28% of all ranked servers.

Wipe schedule

What does wipe day look like on Four Horsemen | PVE | Monthly | 2X | 10/1?

The average busiest point of its recent wipes was 1 players. 22 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Four Horsemen | PVE | Monthly | 2X | 10/1?

Once a month Four Horsemen | PVE | Monthly | 2X | 10/1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 26 days 13 hours ago. The tags carry a wipe schedule of once a month.

Settings

What are the rules and settings on Four Horsemen | PVE | Monthly | 2X | 10/1?

The name of Four Horsemen | PVE | Monthly | 2X | 10/1 carries a 2x gather rate. Up to 16 players can share a group. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Four Horsemen | PVE | Monthly | 2X | 10/1 run?

The game generates the procedural map on Four Horsemen | PVE | Monthly | 2X | 10/1, size 4,250 with seed 1948548053. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Four Horsemen | PVE | Monthly | 2X | 10/1?

Type client.connect 64.40.223.6:28018 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/TEdvqP27An.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp60
Max players It holds 60 slots.
ts16
Group limit 16 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.