Rust Dashboard33,161 playing

TJA4-TEST

Online 64.31.32.5:28015 checked 8m ago

moddedoxide

Players now

Live
0of 1000
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 06:00Wed 04:00players each hour · 48 hours · UTC

Rank

#15,423

top 69%

7-day average

0

peak –

Last wipe

57d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 158 on average
    60/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    57/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    29/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    9/ 1000

Quick answers

from the figures on this page

About

Is TJA4-TEST online, and how reliable is it?

TJA4-TEST is up and taking players now. Its reported uptime points to a restart roughly 7 days 22 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does TJA4-TEST run?

On Linux, TJA4-TEST runs Rust network protocol 2632 and build 161125. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TJA4-TEST located?

No region is published by TJA4-TEST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 64.31.32.5:28015.

Does TJA4-TEST run smoothly?

Server fps averaged 222 over the last 48 hours and never dropped below 183. At its highest the count reached 14,833 entities: buildings, deployables and the rest. Memory use peaked at 4,846 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include TJA4-TEST?

The Rust Dashboard lists that carry TJA4-TEST are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TJA4-TEST mean?

The game's server browser reads these tags from TJA4-TEST: gmrust (Game mode): The game runs on standard Rust survival settings; mp1000 (Max players): 1,000 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2632 (Protocol): The game protocol is 2632; your build has to match it to join; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is TJA4-TEST?

0 players are playing on TJA4-TEST right now, out of 1,000 slots. The seven-day average for this server is 0 players.

How does TJA4-TEST rank against other Rust servers?

Ranked #15,423 on the last seven days of player hours, TJA4-TEST is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on TJA4-TEST?

Too few wipes are on record for TJA4-TEST to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 57 days 15 hours ago.

Rules

What are the rules and settings on TJA4-TEST?

You will not find a gather rate in the name of TJA4-TEST. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does TJA4-TEST run?

A procedural map of size 2,000 with seed 1337 is what TJA4-TEST runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join TJA4-TEST?

The console in Rust opens with F1, and client.connect 64.31.32.5:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1000
Max players 1,000 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2632
Protocol The game protocol is 2632; your build has to match it to join.
cs161125
Build Build 161125 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.