Rust Dashboard37,258 playing

No Way Home

Offline 64.126.170.102:28015 checked 24d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,786

top 61%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:25 UTC27d ago 1 – running 1
Thu 17 Sep, 23:30 UTC41d ago 1 held half 14 days 0
Thu 17 Sep, 03:51 UTC42d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is No Way Home online, and how reliable is it?

The server is down at the moment. Its last sighting was 24 days 5 hours ago: No Way Home. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.

Which version of Rust does No Way Home run?

No Way Home runs Rust network protocol 2634 and build 166494, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is No Way Home located?

There is no region on No Way Home. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 64.126.170.102:28015.

Tags, lists

Which Rust Dashboard lists and filters include No Way Home?

These Rust Dashboard lists include No Way Home: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on No Way Home mean?

These are the tags No Way Home publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is No Way Home?

The last sighting of No Way Home was 24 days 5 hours ago; it is offline right now.

How does No Way Home rank against other Rust servers?

Player hours over seven days put No Way Home at #13,786, in the top 61% of all ranked servers.

Reset times

What does wipe day look like on No Way Home?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on No Way Home?

There is no next wipe to predict: No Way Home wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 6 hours ago.

Rules

What are the rules and settings on No Way Home?

No gather rate appears in the name of No Way Home. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does No Way Home run?

The game generates the map on No Way Home, which is procedural.

Connect

How do I join No Way Home?

Type client.connect 64.126.170.102:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.