Rust Dashboard71,890 playing

E-SURVIVAL Dev

Offline 64.111.93.112:28025 checked 3d ago

trio moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,432

top 69%

7-day average

0

peak –

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #524 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:46 UTC8d ago 1 – running 0
Sat 3 Oct, 07:51 UTC25d ago 1 held half 16.9 days 1
Thu 1 Oct, 18:17 UTC FW26d ago 1 – 1.6 days 0
Tue 29 Sep, 09:32 UTC29d ago 1 halved by day 1 2.4 days 0
Tue 29 Sep, 02:33 UTC29d ago 1 – 0.3 days 1
Mon 28 Sep, 15:13 UTC29d ago 1 – 0.5 days 0
Thu 24 Sep, 12:45 UTC34d ago 1 held half 4.1 days 0
Wed 23 Sep, 05:41 UTC35d ago 1 – 1.3 days 0
Tue 22 Sep, 13:31 UTC35d ago 1 – 0.7 days 0
Mon 21 Sep, 05:13 UTC37d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RustSpain.com | EU Trio MondaysEU · trio · weekly · 57 on average
    123/ 200
  2. 2
    QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 21 on average
    30/ 100
  3. 3
    GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average
    18/ 200
  4. 4 5/ 550
  5. 5 5/ 550
  6. 6 55/ 550

Quick answers

from the figures on this page

Server

Is E-SURVIVAL Dev online, and how reliable is it?

The server is down at the moment. Its last sighting was 3 days 1 hours ago: E-SURVIVAL Dev. It was online 2% of the last 7 full days, which is 3 of 168 hours. The first time Rust Dashboard recorded it was 16 September 2026.

Which version of Rust does E-SURVIVAL Dev run?

Rust network protocol 2635 and build 168909 is running on E-SURVIVAL Dev, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is E-SURVIVAL Dev located?

No region is published by E-SURVIVAL Dev. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 64.111.93.112:28025 is where it lives.

Tags

Which Rust Dashboard lists and filters include E-SURVIVAL Dev?

You'll find E-SURVIVAL Dev on these themed lists at Rust Dashboard: Modded Rust servers, live now and Trio Rust servers, live. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.

What do the server tags on E-SURVIVAL Dev mean?

These are the tags E-SURVIVAL Dev publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts3 (Group limit): 3 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is E-SURVIVAL Dev?

The last sighting of E-SURVIVAL Dev was 3 days 1 hours ago; it is offline right now. The mean over seven days is 0 players.

How does E-SURVIVAL Dev rank against other Rust servers?

Ranked #15,432 on the last seven days of player hours, E-SURVIVAL Dev is in the top 69% of all ranked servers. Among servers of the trio type, it sits at #524.

Wipe schedule

What does wipe day look like on E-SURVIVAL Dev?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on E-SURVIVAL Dev?

There is no next wipe to predict: E-SURVIVAL Dev wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days 4 hours ago.

Rules

What are the rules and settings on E-SURVIVAL Dev?

You will not find a gather rate in the name of E-SURVIVAL Dev. The limit is 3 players per group (trio). survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does E-SURVIVAL Dev run?

A procedural map is what E-SURVIVAL Dev runs, generated by the game.

Connect

How do I join E-SURVIVAL Dev?

The console in Rust opens with F1, and client.connect 64.111.93.112:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts3
Group limit 3 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.