Rust Dashboard61,573 playing

Devblog 240-Meshki

Offline 62.84.33.34:28015 checked 15d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,327

top 71%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
    453/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    376/ 375
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    48/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    32/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    48/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
    149/ 200

Quick answers

from the figures on this page

About

Is Devblog 240-Meshki online, and how reliable is it?

The server is down at the moment. Its last sighting was 15 days 18 hours ago: Devblog 240-Meshki. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Devblog 240-Meshki run?

On Windows, Devblog 240-Meshki runs Rust network protocol 2279. You need the same protocol as the server to join. Steam updates your game for you.

Where is Devblog 240-Meshki located?

No region is published by Devblog 240-Meshki. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 62.84.33.34:28015.

Tags, lists

Which Rust Dashboard lists and filters include Devblog 240-Meshki?

The Rust Dashboard lists that carry Devblog 240-Meshki are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Devblog 240-Meshki mean?

These are the tags Devblog 240-Meshki publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; v2279 (Protocol): To join, your game must run protocol 2279; ptrak (Networking): The network layer is RakNet, the game's standard; hab366af3 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Devblog 240-Meshki?

At the moment Devblog 240-Meshki is offline; it last showed 15 days 18 hours ago.

How does Devblog 240-Meshki rank against other Rust servers?

Ranked #15,327 on the last seven days of player hours, Devblog 240-Meshki is in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on Devblog 240-Meshki?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Devblog 240-Meshki?

Devblog 240-Meshki has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 15 days 21 hours ago.

Rules

What are the rules and settings on Devblog 240-Meshki?

You will not find a gather rate in the name of Devblog 240-Meshki. The group limit is not published here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Join

How do I join Devblog 240-Meshki?

The console in Rust opens with F1, and client.connect 62.84.33.34:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
v2279
Protocol To join, your game must run protocol 2279.
ptrak
Networking The network layer is RakNet, the game's standard.

Other

hab366af3
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.
stok
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.