Rust Staging (dev)
Offline 62.64.144.83:16347 checked 1d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
10% full
Rank
top 37%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:03 UTC4d ago | 1 | – | running | 0 |
| Thu 22 Oct, 18:37 UTC6d ago | 1 | – | 1.7 days | 0 |
| Wed 21 Oct, 16:38 UTC7d ago | 1 | – | 1.1 days | 0 |
| Mon 19 Oct, 16:42 UTC9d ago | 1 | held half | 2 days | 1 |
| Sat 10 Oct, 09:50 UTC18d ago | 2 | halved by day 7 | 9.3 days | 0 |
| Wed 7 Oct, 16:53 UTC21d ago | 1 | held half | 2.7 days | 0 |
| Sun 4 Oct, 13:09 UTC24d ago | 1 | held half | 3.2 days | 0 |
| Sat 3 Oct, 14:45 UTC25d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 324/ 375
- 2 217/ 250
- 3 35/ 250
- 4 31/ 250
- 5 57/ 100
- 6 73/ 200
Quick answers
from the figures on this pageServer details
Is Rust Staging (dev) online, and how reliable is it?
The server is down at the moment. Its last sighting was 27 hours ago: Rust Staging (dev). The last 7 full days show 17% uptime, with 29 hours up out of 168. Rust Dashboard logged it for the first time on 3 October 2026.
Which version of Rust does Rust Staging (dev) run?
On Windows, Rust Staging (dev) runs Rust network protocol 2635 and build 169399. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rust Staging (dev) located?
No region tag comes from Rust Staging (dev). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 62.64.144.83:16347.
Tags
Which Rust Dashboard lists and filters include Rust Staging (dev)?
These Rust Dashboard lists include Rust Staging (dev): Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust Staging (dev) mean?
These are the tags Rust Staging (dev) publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169399 (Build): This one runs game build 169399; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Rust Staging (dev)?
At the moment Rust Staging (dev) is offline; it last showed 27 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 1 players.
How does Rust Staging (dev) rank against other Rust servers?
Player hours over seven days put Rust Staging (dev) at #8,115, in the top 37% of all ranked servers.
Wipe days
What does wipe day look like on Rust Staging (dev)?
Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 67% of recent wipes. When that did not happen, the crowd was below half by day 7.
What is the wipe schedule on Rust Staging (dev)?
There is no next wipe to predict: Rust Staging (dev) wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 4 days 11 hours ago.
Settings
What are the rules and settings on Rust Staging (dev)?
You will not find a gather rate in the name of Rust Staging (dev). The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.
Which map does Rust Staging (dev) run?
The map is procedural and the game generates it on Rust Staging (dev).
How to join
How do I join Rust Staging (dev)?
Type client.connect 62.64.144.83:16347 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.