Rust Dashboard41,937 playing

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

Online 62.60.246.211:28015 checked 6m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 02:00Thu 00:00players each hour · 48 hours · UTC

Rank

#13,088

top 59%

7-day average

0

peak 1

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:56 UTC12d ago 0 – running 0
Thu 1 Oct, 20:18 UTC FW27d ago 2 halved by day 3 15.1 days 0
Tue 29 Sep, 18:51 UTC29d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC30d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC31d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC33d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC34d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC36d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC37d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average
    5/ 100
  2. 2 3/ 10
  3. 3 2/ 100
  4. 4 0/ 100
  5. 5
    PVP Arena | Aimtraingroups of 8+ · 2 on average
    0/ 40
  6. 6 2/ 100

Quick answers

from the figures on this page

About

Is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS online, and how reliable is it?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is up and taking players now. The uptime it reports puts its last restart about 4 days 11 hours ago. Over the last 7 full days, 108 of 168 hours were online: 64%. The first time Rust Dashboard recorded it was 20 September 2026.

Which version of Rust does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS located?

No region is published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 62.60.246.211:28015 is where it lives.

Does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run smoothly?

Server fps averaged 238 over the last 48 hours and never dropped below 223. At its highest the count reached 5,638 entities: buildings, deployables and the rest. At its highest, it took 2,704 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The Rust Dashboard lists that carry ERA AIM TRAINING | FFA | 1V1 | AIMBOTS are: Aim training and combat servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS mean?

These are the tags ERA AIM TRAINING | FFA | 1V1 | AIMBOTS publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

0 players are playing on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 0 players.

How does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS rank against other Rust servers?

Ranked #13,088 on the last seven days of player hours, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is in the top 59% of all ranked servers.

Wipe days

What does wipe day look like on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Its recent wipes averaged a peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 67% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

There is no next wipe to predict: ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 3 hours ago the current world was made.

Map and rules

What are the rules and settings on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs a procedural map of size 6,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Join

How do I join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The console in Rust opens with F1, and client.connect 62.60.246.211:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.