MAP_PREGEN_DO_NOT_JOIN
Offline 62.210.198.82:38115 checked 34d ago
Players now
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 313/ 375
- 2 319/ 325
- 3 28/ 250
- 4 31/ 250
- 5 47/ 100
- 6 161/ 200
Quick answers
from the figures on this pageServer
Is MAP_PREGEN_DO_NOT_JOIN online, and how reliable is it?
MAP_PREGEN_DO_NOT_JOIN is not online right now, and 34 days 15 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 24 September 2026.
Which version of Rust does MAP_PREGEN_DO_NOT_JOIN run?
MAP_PREGEN_DO_NOT_JOIN runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is MAP_PREGEN_DO_NOT_JOIN located?
No region is published by MAP_PREGEN_DO_NOT_JOIN. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 62.210.198.82:38115.
Tags, lists
Which Rust Dashboard lists and filters include MAP_PREGEN_DO_NOT_JOIN?
The Rust Dashboard lists that carry MAP_PREGEN_DO_NOT_JOIN are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MAP_PREGEN_DO_NOT_JOIN mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from MAP_PREGEN_DO_NOT_JOIN as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is MAP_PREGEN_DO_NOT_JOIN?
At the moment MAP_PREGEN_DO_NOT_JOIN is offline; it last showed 34 days 15 hours ago.
How does MAP_PREGEN_DO_NOT_JOIN rank against other Rust servers?
Ranked #15,871 on the last seven days of player hours, MAP_PREGEN_DO_NOT_JOIN is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on MAP_PREGEN_DO_NOT_JOIN?
Too few wipes are on record for MAP_PREGEN_DO_NOT_JOIN to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 34 days 15 hours ago.
Rules
What are the rules and settings on MAP_PREGEN_DO_NOT_JOIN?
The name of MAP_PREGEN_DO_NOT_JOIN gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.
Which map does MAP_PREGEN_DO_NOT_JOIN run?
The game generates the map on MAP_PREGEN_DO_NOT_JOIN, which is procedural.
Connect
How do I join MAP_PREGEN_DO_NOT_JOIN?
Type client.connect 62.210.198.82:38115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.