ServerName
Offline 62.183.18.60:28015 checked 3d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 636/ 675
- 2 485/ 525
- 3 59/ 250
- 4 36/ 250
- 5 138/ 200
- 6 255/ 300
Quick answers
from the figures on this pageServer
Is ServerName online, and how reliable is it?
We last saw ServerName 3 days 5 hours ago. It is offline at the moment. It was online 3% of the last 3 full days, which is 2 of 72 hours. The first time Rust Dashboard recorded it was 24 October 2026.
Which version of Rust does ServerName run?
ServerName runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is ServerName located?
No region is published by ServerName. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 62.183.18.60:28015.
Lists
Which Rust Dashboard lists and filters include ServerName?
You'll find ServerName on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
These are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is ServerName?
The last sighting of ServerName was 3 days 5 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.
How does ServerName rank against other Rust servers?
Ranked #15,426 on the last seven days of player hours, ServerName is in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 4 days 1 hours ago.
Map and rules
What are the rules and settings on ServerName?
You will not find a gather rate in the name of ServerName. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.
Which map does ServerName run?
The game generates the map on ServerName, which is procedural.
Connect
How do I join ServerName?
Type client.connect 62.183.18.60:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.