Rust Dashboard102,621 playing

Dusty261

Online 62.129.150.101:28015 checked 13m ago

modded

Players now

Live
0of 60
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 18:00Thu 16:00players each hour · 48 hours · UTC

Rank

#8,237

top 37%

7-day average

0

peak 2

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:03 UTC20d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    144/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    196/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    90/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
    226/ 700
  6. 6
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Quick answers

from the figures on this page

Server

Is Dusty261 online, and how reliable is it?

Players can join Dusty261: it is online. The uptime it reports puts its last restart about 4 days 2 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 8 October 2026.

Which version of Rust does Dusty261 run?

Dusty261 runs Rust network protocol 2332, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Dusty261 located?

No region tag comes from Dusty261. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 62.129.150.101:28015.

Does Dusty261 run smoothly?

Across the last 48 hours the average was 47 fps, with a floor of 39. The world held as many as 36,629 entities, counting buildings, deployables and all the rest. At its highest, it took 2,360 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Dusty261?

The Rust Dashboard lists that carry Dusty261 are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded.

What do the server tags on Dusty261 mean?

These are the tags Dusty261 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp60 (Max players): The server has 60 slots; v2332 (Protocol): The game protocol is 2332; your build has to match it to join; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; oxide (Oxide): Oxide (uMod) provides the plugins here; modded (Modded): Plugins or settings alter the game, so it appears under Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Dusty261?

As things stand, 0 players are on Dusty261, which holds 60 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

How does Dusty261 rank against other Rust servers?

Player hours over seven days put Dusty261 at #8,237, in the top 37% of all ranked servers.

Wipe schedule

What does wipe day look like on Dusty261?

Its recent wipes averaged a peak of 5 players. Peak crowd on the latest wipe came 2 hours after it began.

What is the wipe schedule on Dusty261?

Dusty261 has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 20 days ago.

Map and rules

What are the rules and settings on Dusty261?

You will not find a gather rate in the name of Dusty261. A group limit is not listed. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. VAC is off: that is Valve's anti-cheat.

Which map does Dusty261 run?

Dusty261 runs a procedural map of size 2,700 with seed 1234567, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Dusty261?

Type client.connect 62.129.150.101:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp60
Max players The server has 60 slots.
v2332
Protocol The game protocol is 2332; your build has to match it to join.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugins here.
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Other

h955eb6e7
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.