Rust Dashboard61,526 playing

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

Online EU 62.122.215.125:28035 checked 9m ago

moddedoxide

Players now

Live
0of 300
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
4

0% full

Wed 10:00Fri 08:00players each hour · 48 hours · UTC

Rank

#6,386

top 29% · #1916 in EU

7-day average

0

peak 4

Last wipe

19d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.511.5210:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:43 UTC19d ago 0 – running 0
Fri 9 Oct, 15:10 UTC20d ago 1 – 1.1 days 0
Thu 1 Oct, 20:05 UTC FW28d ago 3 halved by day 1 7.8 days 0
Mon 28 Sep, 12:55 UTC31d ago 1 halved by day 2 3.3 days 0
Wed 16 Sep, 18:26 UTC43d ago 2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 68/ 999
  2. 2
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    45/ 100
  3. 3
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
    27/ 100
  4. 4
    Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average
    20/ 150
  5. 5
    ShockRust | Build ОбновлениеEU · no group limit · 8 on average
    24/ 50
  6. 6
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
    6/ 50

Quick answers

from the figures on this page

Server details

Is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online, and how reliable is it?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is up and taking players now. About 5 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

Rust network protocol 2635 and build 168909 is running on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike located?

In Europe, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 62.122.215.125:28035.

Does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run smoothly?

Across the last 48 hours the average was 222 fps, with a floor of 104. The world held as many as 23,899 entities, counting buildings, deployables and all the rest. At its highest, it took 3,253 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

These Rust Dashboard lists include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike mean?

The game's server browser reads these tags from CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: gmrust (Game mode): Standard Rust survival is the game mode; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike has 0 of its 300 slots filled at the moment. Its seven-day average is 0 players, and it reached 4 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 1 players.

How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike rank against other Rust servers?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike holds #6,386 for player hours across seven days, #1,916 in Europe, in the top 29% of all ranked servers.

Wipe schedule

What does wipe day look like on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

There is no next wipe to predict: CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 19 days 15 hours ago.

Settings

What are the rules and settings on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

You will not find a gather rate in the name of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is not active.

Which map does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs a procedural map of size 4,500 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.

Join

How do I join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

The console in Rust opens with F1, and client.connect 62.122.215.125:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp300
Max players It holds 300 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.