Local_Offline_Server
Offline 61.239.238.181:28015 checked 44d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
100% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 636/ 675
- 2 485/ 525
- 3 59/ 250
- 4 36/ 250
- 5 138/ 200
- 6 255/ 300
Quick answers
from the figures on this pageServer
Is Local_Offline_Server online, and how reliable is it?
Local_Offline_Server is not online right now, and 44 days 5 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 14 September 2026.
Which version of Rust does Local_Offline_Server run?
On Windows, Local_Offline_Server runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.
Where is Local_Offline_Server located?
There is no region on Local_Offline_Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 61.239.238.181:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Local_Offline_Server?
You'll find Local_Offline_Server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local_Offline_Server mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank from Local_Offline_Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Local_Offline_Server?
At the moment Local_Offline_Server is offline; it last showed 44 days 5 hours ago.
How does Local_Offline_Server rank against other Rust servers?
Player hours over seven days put Local_Offline_Server at #12,900, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on Local_Offline_Server?
Local_Offline_Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 44 days 9 hours ago.
Rules
What are the rules and settings on Local_Offline_Server?
You will not find a gather rate in the name of Local_Offline_Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is not active.
Which map does Local_Offline_Server run?
The game generates the map on Local_Offline_Server, which is procedural.
How to join
How do I join Local_Offline_Server?
The console in Rust opens with F1, and client.connect 61.239.238.181:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.