Rust Dashboard85,113 playing

TestServer

Offline 60.56.65.96:28015 checked 25d ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,818

top 60%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
    725/ 825
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
    52/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
    106/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    415/ 500
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    226/ 300
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
    186/ 300

Quick answers

from the figures on this page

Server

Is TestServer online, and how reliable is it?

The server is down at the moment. Its last sighting was 25 days 4 hours ago: TestServer. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does TestServer run?

TestServer runs Rust network protocol 2634 and build 166494, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TestServer located?

No region tag comes from TestServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 60.56.65.96:28015.

Tags, lists

Which Rust Dashboard lists and filters include TestServer?

These Rust Dashboard lists include TestServer: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TestServer mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank from TestServer as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is TestServer?

At the moment TestServer is offline; it last showed 25 days 4 hours ago.

How does TestServer rank against other Rust servers?

Ranked #13,818 on the last seven days of player hours, TestServer is in the top 60% of all ranked servers.

Reset times

What is the wipe schedule on TestServer?

TestServer has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

Settings

What are the rules and settings on TestServer?

No gather rate appears in the name of TestServer. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does TestServer run?

The map is procedural and the game generates it on TestServer.

Join

How do I join TestServer?

Type client.connect 60.56.65.96:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.