Rust Dashboard52,558 playing

LOOK

Offline 60.104.183.51:28015 checked 2d ago

moddedoxide

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

100% full

Rank

#9,201

top 41%

7-day average

1

peak 1

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 08:01 UTC8d ago 1 – running 1
Tue 20 Oct, 23:22 UTC8d ago 1 – 0.4 days 0
Wed 14 Oct, 00:02 UTC15d ago 1 held half 7 days 1
Tue 6 Oct, 09:22 UTC23d ago 1 held half 7.6 days 0
Sun 4 Oct, 14:24 UTC24d ago 1 – 1.8 days 0
Fri 2 Oct, 11:39 UTC26d ago 0 – 2.1 days 1
Tue 29 Sep, 17:48 UTC29d ago 1 held half 2.7 days 0
Thu 24 Sep, 01:56 UTC35d ago 1 held half 5.7 days 1
Tue 15 Sep, 19:06 UTC43d ago 1 held half 8.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    132/ 500
  2. 2
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    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    192/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    71/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    21/ 1000

Quick answers

from the figures on this page

Server details

Is LOOK online, and how reliable is it?

The server is down at the moment. Its last sighting was 2 days 21 hours ago: LOOK. The last 7 full days show 4% uptime, with 6 hours up out of 168. The first time Rust Dashboard recorded it was 15 September 2026.

Which version of Rust does LOOK run?

On Windows, LOOK runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is LOOK located?

No region is published by LOOK. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 60.104.183.51:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include LOOK?

These Rust Dashboard lists include LOOK: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on LOOK mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from LOOK as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is LOOK?

The last sighting of LOOK was 2 days 21 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 1 at the highest.

How does LOOK rank against other Rust servers?

Ranked #9,201 on the last seven days of player hours, LOOK is in the top 41% of all ranked servers.

Reset times

What does wipe day look like on LOOK?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on LOOK?

There is no next wipe to predict: LOOK wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 8 days 1 hours ago.

Rules

What are the rules and settings on LOOK?

The name of LOOK gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does LOOK run?

The map is procedural and the game generates it on LOOK.

Connect

How do I join LOOK?

Type client.connect 60.104.183.51:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players 1 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.